432 lines
16 KiB
JavaScript
432 lines
16 KiB
JavaScript
/* eslint-disable comma-dangle */
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// dotenv for handling environment variables
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const dotenv = require('dotenv');
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dotenv.config();
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const isDev = process.env.isDev;
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const package = require('../package.json');
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// filesystem
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const fs = require('fs');
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// Discord.js
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const Discord = require('discord.js');
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const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } = Discord;
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// Various imports from other files
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const config = require('../data/config.json');
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const strings = require('../data/strings.json');
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const slashCommandFiles = fs.readdirSync('./slash-commands/').filter(file => file.endsWith('.js'));
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const dbfn = require('./dbfn.js');
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const { finished } = require('stream');
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dbfn.createGuildTables().then(res => {
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console.log(res.status);
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}).catch(err => {
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console.error(err);
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});
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const functions = {
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// Functions for managing and creating Collections
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collections: {
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// Create the collection of slash commands
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slashCommands(client) {
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if (!client.slashCommands) client.slashCommands = new Discord.Collection();
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client.slashCommands.clear();
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for (const file of slashCommandFiles) {
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const slashCommand = require(`../slash-commands/${file}`);
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if (slashCommand.data != undefined) {
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client.slashCommands.set(slashCommand.data.name, slashCommand);
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}
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}
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if (isDev) console.log('Slash Commands Collection Built');
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}
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},
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builders: {
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async refreshAction(guildId) {
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// Create the button to go in the Action Row
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const refreshButton = new ButtonBuilder()
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.setCustomId('refresh')
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.setLabel('Refresh')
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.setStyle(ButtonStyle.Primary);
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const resetPingButton = new ButtonBuilder()
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.setCustomId('resetping')
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.setLabel('Reset Ping')
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.setStyle(ButtonStyle.Secondary);
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// Create the Action Row with the Button in it, to be sent with the Embed
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let refreshActionRow = new ActionRowBuilder()
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.addComponents(
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refreshButton
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);
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const getGuildInfoResponse = await dbfn.getGuildInfo(guildId);
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const guildInfo = getGuildInfoResponse.data;
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if (guildInfo.reminderMessage != "" && guildInfo.reminderChannelId != "") {
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refreshActionRow.addComponents(resetPingButton);
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}
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return refreshActionRow;
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},
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comparisonEmbed(content, refreshActionRow) {
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// Create the embed using the content passed to this function
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const embed = new EmbedBuilder()
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.setColor(strings.embeds.color)
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.setTitle('Tree Growth Comparison')
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.setDescription(content)
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.setFooter({text: `v${package.version} - ${strings.embeds.footer}`});
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const messageContents = { embeds: [embed], components: [refreshActionRow] };
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return messageContents;
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},
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reminderEmbed(content, guildInfo) {
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// Create the embed using the content passed to this function
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const embed = new EmbedBuilder()
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.setColor(strings.embeds.color)
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.setTitle('Water Reminder')
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.setDescription(`${content}\n[Click Here To Go To Your Tree](https://discord.com/channels/${guildInfo.guildId}/${guildInfo.treeChannelId}/${guildInfo.treeMessageId})`)
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.setFooter({text: `This message will self-destruct in 60 seconds...`});
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const messageContents = { embeds: [embed] };
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return messageContents;
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},
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helpEmbed(content, private) {
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const embed = new EmbedBuilder()
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.setColor(strings.embeds.color)
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.setTitle(strings.help.title)
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.setDescription(content)
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.setFooter({ text: `v${package.version} - ${strings.embeds.footer}` });
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const privateBool = private == 'true';
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const messageContents = { embeds: [embed], ephemeral: privateBool };
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return messageContents;
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},
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errorEmbed(content) {
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const embed = new EmbedBuilder()
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.setColor(0xFF0000)
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.setTitle('Error!')
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.setDescription("Error: " + content)
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.setFooter({ text: `v${package.version} - ${strings.embeds.footer}` });
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const messageContents = { embeds: [embed], ephemeral: true };
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return messageContents;
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},
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embed(content) {
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const embed = new EmbedBuilder()
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.setColor(0x8888FF)
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.setTitle('Information')
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.setDescription(content)
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.setFooter({ text: `v${package.version} - ${strings.embeds.footer}` });
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const messageContents = { embeds: [embed], ephemeral: true };
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return messageContents;
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}
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},
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rankings: {
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parse(interaction) {
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return new Promise ((resolve, reject) => {
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dbfn.getGuildInfo(interaction.guildId).then(res => {
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const guildInfo = res.data;
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if (guildInfo.guildId == "") {
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reject(strings.error.noGuild);
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return;
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}
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if (guildInfo.leaderboardMessageId != undefined) {
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interaction.guild.channels.fetch(guildInfo.leaderboardChannelId).then(c => {
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c.messages.fetch(guildInfo.leaderboardMessageId).then(leaderboardMessage => {
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if ((leaderboardMessage.embeds.length == 0) || (leaderboardMessage.embeds[0].data.title != 'Tallest Trees' )) {
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reject("This doesn't appear to be a valid ``/top trees`` message.");
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return;
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}
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let lines = leaderboardMessage.embeds[0].data.description.split('\n');
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let leaderboard = {
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"guildId": interaction.guildId,
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"entries": []
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};
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for (let i = 0; i < 10; i++) {
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// Breakdown each line separating it on each -
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let breakdown = lines[i].split(' - ');
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// Check if the first part, the ranking, has these emojis to detect first second and third place
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if (breakdown[0].includes('🥇')) {
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breakdown[0] = '``#1 ``'
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} else if (breakdown[0].includes('🥈')) {
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breakdown[0] = '``#2 ``'
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} else if (breakdown[0].includes('🥉')) {
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breakdown[0] = '``#3 ``'
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}
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// Clean off the excess and get just the number from the rank, make sure it's an int not string
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let trimmedRank = parseInt(breakdown[0].slice(breakdown[0].indexOf('#') + 1, breakdown[0].lastIndexOf('``')));
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// Clean off the excess and get just the tree name
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let trimmedName = breakdown[1].slice(breakdown[1].indexOf('``') + 2);
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trimmedName = trimmedName.slice(0, trimmedName.indexOf('``'));
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// Clean off the excess and get just the tree height, make sure it's a 1 decimal float
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let trimmedHeight = parseFloat(breakdown[2].slice(0, breakdown[2].indexOf('ft'))).toFixed(1);
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let isMyTree = false;
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let isMaybeMyTree = false;
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if (breakdown[2].includes('📍')) isMyTree = true;
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if (breakdown[1].includes(guildInfo.treeName)) maybeMyTree = true;
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// "entries": [ { "treeHeight": 12, "treeRank": 34, "treeName": "name" }, ] }
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leaderboard.entries.push({
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treeRank: trimmedRank,
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treeName: trimmedName,
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treeHeight: trimmedHeight,
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hasPin: isMyTree
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});
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}
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dbfn.uploadLeaderboard(leaderboard).then(res => {
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console.log(res.status);
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resolve(res.status);
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}).catch(err => {
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console.error(err);
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reject(err);
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return;
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});
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});
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});
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} else {
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reject("The leaderboardMessageId is undefined somehow");
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return;
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}
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}).catch(err => {
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reject(err);
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return;
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});
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});
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},
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async compare(interaction) {
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try {
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// fetch the guild's settings from the database
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const guildInfoResponse = await dbfn.getGuildInfo(interaction.guildId);
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const guildInfo = guildInfoResponse.data; // { "guildId": "123","treeName": "name","treeHeight": 123,"treeMessageId": "123","treeChannelId": "123","leaderboardMessageId": "123","leaderboardChannelId": "123"};
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// Get the most recent leaderboard listing from the database
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const getLeaderboardResponse = await dbfn.getLeaderboard(interaction.guildId);
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const leaderboard = getLeaderboardResponse.data; // [ { treeName: "Name", treeHeight: 1234.5, treeRank: 67 }, {...}, {...} ]
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// Prepare the beginning of the comparison message
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let comparisonReplyString = `Here\'s how your tree compares: \nCurrent Tree Height: ${guildInfo.treeHeight}ft\n\n`;
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// Iterate over the leaderboard entries, backwards
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for (let i = leaderboard.length - 1; i >= 0; i--) {
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const leaderboardEntry = leaderboard[i];
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// Setup the status indicator, default to blank, we'll change it later
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let statusIndicator = "";
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if ((leaderboardEntry.treeHeight % 1).toFixed(1) > 0) statusIndicator += "``[💧]``";
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// Get the data for this tree from 24 hours ago
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// const get24hTreeResponse = await dbfn.get24hTree(interaction.guildId, leaderboardEntry.treeName);
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// const dayAgoTree = get24hTreeResponse.data;
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// const hist24hDifference = (leaderboardEntry.treeHeight - dayAgoTree.treeHeight).toFixed(1);
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// statusIndicator += `+${hist24hDifference}ft|`
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// Get the 24h watering time for this tree
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// const totalWaterTime = await functions.timeToHeight(dayAgoTree.treeHeight, leaderboardEntry.treeHeight);
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// statusIndicator += `${totalWaterTime}]\`\``;
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// Determine if this tree is the guild's tree
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if (leaderboardEntry.hasPin) {
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comparisonReplyString += `#${leaderboardEntry.treeRank} - This is your tree`;
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} else { // If it's another guild's tree
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// Calculate the current height difference
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const currentHeightDifference = guildInfo.treeHeight - leaderboardEntry.treeHeight;
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if (currentHeightDifference > 0) { // Guild Tree is taller than the leaderboard tree
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comparisonReplyString += `#${leaderboardEntry.treeRank} - ${currentHeightDifference.toFixed(1)}ft taller`;
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} else {
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comparisonReplyString += `#${leaderboardEntry.treeRank} - ${Math.abs(currentHeightDifference).toFixed(1)}ft shorter`;
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}
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}
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// Build a string using the current leaderboard entry and the historic entry from 24 hours ago
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comparisonReplyString += `${statusIndicator}\n`;
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// if (process.env.isDev == 'true') comparisonReplyString += `Current Height: ${leaderboardEntry.treeHeight} 24h Ago Height: ${dayAgoTree.treeHeight}\n`;
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}
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return comparisonReplyString;
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} catch (err) {
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console.error(err);
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return 'An error occurred while comparing the trees.';
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}
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}
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},
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tree: {
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parse(interaction) {
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let input;
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return new Promise((resolve, reject) => {
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dbfn.getGuildInfo(interaction.guildId).then(res => {
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const guildInfo = res.data;
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guildInfo.guildId = interaction.guildId;
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if (guildInfo == undefined) {
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reject(`The guild entry hasn't been created yet. [${interaction.guildId || interaction.commandGuildId}]`);
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return;
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}
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if (guildInfo.treeMessageId != "Run /setup where your tree is.") {
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interaction.guild.channels.fetch(guildInfo.treeChannelId).then(c => {
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c.messages.fetch(guildInfo.treeMessageId).then(m => {
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if ( (m.embeds.length == 0) || !(m.embeds[0].data.description.includes('Your tree is')) ) {
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reject("This doesn't appear to be a valid ``/tree`` message.");
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return;
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}
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input = m.embeds[0].data.description;
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let treeName = m.embeds[0].data.title;
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let lines = input.split('\n');
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guildInfo.treeHeight = parseFloat(lines[0].slice(lines[0].indexOf('is') + 3, lines[0].indexOf('ft'))).toFixed(1);
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guildInfo.treeName = treeName;
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dbfn.setTreeInfo(guildInfo).then(res => {
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resolve("The reference tree message has been saved/updated.");
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});
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});
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})
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} else {
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console.error('treeMessageId undefined');
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reject("There was an unknown error while setting the tree message.");
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return;
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}
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}).catch(err => {
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reject(err);
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console.error(err);
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return;
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});
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});
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}
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},
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refresh(interaction) {
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functions.rankings.parse(interaction).then(r1 => {
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functions.tree.parse(interaction).then(r2 => {
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functions.rankings.compare(interaction).then(async res => {
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const refreshActionRow = await functions.builders.refreshAction(interaction.guildId);
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const embed = functions.builders.comparisonEmbed(res, refreshActionRow)
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interaction.update(embed);
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}).catch(err => {
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console.error(err);
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});
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}).catch(e => {
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console.error(e);
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interaction.reply(functions.builders.errorEmbed(e));
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});
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}).catch(e => {
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console.error(e);
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interaction.reply(functions.builders.errorEmbed(e));
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});
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},
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reset(guildId) {
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return new Promise((resolve, reject) => {
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dbfn.deleteGuildInfo(guildId).then(res => {
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resolve(res);
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}).catch(err => {
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console.error(err);
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reject(err);
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return;
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});
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});
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},
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getInfo(guildId) {
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return new Promise((resolve, reject) => {
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dbfn.getGuildInfo(guildId).then(res => {
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let guildInfo = res.data;
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let guildInfoString = "";
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guildInfoString += `Tree Message: https://discord.com/channels/${guildId}/${guildInfo.treeChannelId}/${guildInfo.treeMessageId}\n`;
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guildInfoString += `Rank Message: https://discord.com/channels/${guildId}/${guildInfo.leaderboardChannelId}/${guildInfo.leaderboardMessageId}\n`;
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resolve(`Here is your servers setup info:\n${guildInfoString}`);
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}).catch(err => {
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console.error(err);
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reject(err);
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return;
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})
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});
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},
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getWaterTime(size) {
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return Math.floor(Math.pow(size * 0.07 + 5, 1.1)); // Seconds
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},
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timeToHeight(beginHeight, destHeight) {
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return new Promise((resolve, reject) => {
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let time = 0;
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for (let i = beginHeight; i < destHeight; i++) {
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const waterTime = parseFloat(functions.getWaterTime(i));
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// console.log("Height: " + i + "Time: " + waterTime);
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time += waterTime;
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}
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// 60 secs in min
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// 3600 secs in hr
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// 86400 sec in day
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let units = " secs";
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if ( 60 < time && time <= 3600 ) { // Minutes
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time = parseFloat(time / 60).toFixed(1);
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units = " mins";
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} else if ( 3600 < time && time <= 86400 ) {
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time = parseFloat(time / 3600).toFixed(1);
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units = " hrs";
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} else if ( 86400 < time ) {
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time = parseFloat(time / 86400).toFixed(1);
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units = " days";
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}
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resolve(time + units);
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});
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},
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sleep(ms) {
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return new Promise(resolve => setTimeout(resolve, ms));
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},
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async sendReminder(guildInfo, guild) {
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const { guildId, reminderChannelId, reminderMessage } = guildInfo;
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const reminderChannel = await guild.channels.fetch(reminderChannelId);
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const reminderEmbed = functions.builders.reminderEmbed(reminderMessage, guildInfo);
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reminderChannel.send(reminderEmbed).then(async m => {
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await dbfn.setRemindedStatus(guildId, 1);
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if (m.deletable) {
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setTimeout(function() {
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m.delete();
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}, 60000);
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}
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}).catch(err => {
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console.error(err);
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});
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},
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async setReminder(interaction, ms) {
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setTimeout(this.sendReminder(interaction), ms);
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},
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async checkReady(client) { // Check if the guilds trees are ready to water
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// TODO This is hard coded for the dev server, need to change it to lookup each server and iterate over them
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// Would also be helpful to have an opt-in or opt-out ability for water checks
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try {
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const getOptedInGuildsResponse = await dbfn.getOptedInGuilds();
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if (getOptedInGuildsResponse.status != "No servers have opted in yet") {
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const guilds = getOptedInGuildsResponse.data;
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guilds.forEach(async guildInfo => {
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const { guildId, treeChannelId, treeMessageId, remindedStatus } = guildInfo;
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if (remindedStatus == 0) {
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const guild = await client.guilds.fetch(guildId);
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const treeChannel = await guild.channels.fetch(treeChannelId);
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const treeMessage = await treeChannel.messages.fetch(treeMessageId);
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const readyToWater = treeMessage.embeds[0].description.includes('Ready to be watered');
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if (readyToWater) {
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// console.log("Ready to water");
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this.sendReminder(guildInfo, guild);
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this.sleep(5000).then(() => {
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this.checkReady(client);
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});
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} else {
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// console.log("Not ready to water");
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this.sleep(5000).then(() => {
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this.checkReady(client);
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});
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}
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}
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});
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} else {
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// console.log(getOptedInGuildsResponse.status);
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this.sleep(5000).then(() => {
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this.checkReady(client);
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});
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}
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} catch(err) {
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console.error(err);
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this.sleep(30000).then(() => {
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this.checkReady(client);
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});
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}
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},
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resetPing(interaction) {
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dbfn.setRemindedStatus(interaction.guildId, 0);
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}
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};
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module.exports = functions; |