49 lines
2.0 KiB
JavaScript
49 lines
2.0 KiB
JavaScript
const fn = require('../modules/functions.js');
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module.exports = {
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name: "message",
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description: "Send a message to a server owner or server",
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usage: ".message <serverID> <content>",
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permission: "owner",
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async execute(message, commandData) {
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if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
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try {
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// Code Here
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args = commandData.args.split(" ");
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if (message.client.guildInfos.has(args[0])) {
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let guildInfo = message.client.guildInfos.get(args[0]);
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const guild = await message.client.guilds.fetch(args[0]).catch(async e => {
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await message.reply("I was unable to fetch the guild.");
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console.error(`Error fetching guild to send message: ${e}`);
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});
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const guildOwner = await message.client.users.fetch(guild.ownerId).catch(async e => {
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await message.reply("I was unable to fetch the guild owner.");
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console.error(`Error fetching guild owner to send message: ${e}`);
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});
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await guildOwner.createDM().then(async dm => {
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await dm.send(args.join(" ")).catch(async e => {
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await message.reply("I was unable to send the DM.");
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console.error(`Error sending DM message: ${e}`);
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});
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}).catch(async e => {
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await message.reply("I was unable to create the DM.");
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console.error(`Error creating DM to send message: ${e}`);
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const channel = await guild.channels.fetch(guildInfo.reminderChannelId).catch(async e => {
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await message.reply("I was unable to fetch the channel.");
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console.error(`Error fetching channel to send message: ${e}`);
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});
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await channel.send(args.join(" ")).catch(async e => {
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await message.reply("I was unable to send the message.");
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console.error(`Error sending message: ${e}`);
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});
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});
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} else {
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throw "Guild doesn't exist in database!";
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}
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} catch (err) {
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console.error(err);
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await message.reply(fn.builders.errorEmbed("There was an error running the command."));
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}
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}
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}
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} |