silvanus/slash-commands/setup.js

99 lines
3.9 KiB
JavaScript
Executable File

const { SlashCommandBuilder, PermissionFlagsBits } = require('discord.js');
const fn = require('../modules/functions.js');
const strings = require('../data/strings.json');
const dbfn = require('../modules/dbfn.js');
const { GuildInfo } = require('../modules/CustomClasses.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('setup')
.setDescription('Configure some feature settings.')
.addSubcommand(sc =>
sc.setName('rolemenu')
.setDescription('Setup the roles to be used with /rolemenu')
.addRoleOption(o =>
o.setName('waterrole')
.setDescription('The role for water reminder pings')
.setRequired(true)
)
.addRoleOption(o =>
o.setName('fruitrole')
.setDescription('The role for fruit alert pings')
.setRequired(false)
)
)
.addSubcommand(sc =>
sc.setName('view')
.setDescription('View your server\'s configuration'))
.addSubcommand(sc =>
sc.setName('reset')
.setDescription('Remove all server configuration from the database')
.addBooleanOption(o =>
o.setName('confirm')
.setDescription('WARNING THIS IS IRREVERSIBLE')
.setRequired(true)
)
)
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator),
async execute(interaction) {
await interaction.deferReply({ ephemeral: true });
const subcommand = interaction.options.getSubcommand();
switch (subcommand) {
case "rolemenu":
let waterRoleId = interaction.options.getRole('waterrole').id;
let fruitRoleId = interaction.options.getRole('fruitrole') ? interaction.options.getRole('fruitrole').id : undefined;
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
guildInfo.setRoles(waterRoleId, fruitRoleId);
await dbfn.setGuildInfo(guildInfo.queryBuilder("setRoles"));
await fn.collectionBuilders.guildInfos(interaction.client);
await interaction.editReply(fn.builders.embeds.treeRoleMenu(guildInfo)).catch(e => console.error(e));
} else {
let guildInfo = new GuildInfo()
.setIds(interaction.guildId, interaction.guild.ownerId);
guildInfo.setRoles(waterRoleId, fruitRoleId);
await dbfn.setGuildInfo(guildInfo.queryBuilder("setRoles"));
await fn.collectionBuilders.guildInfos(interaction.client);
await interaction.editReply(fn.builders.embeds.treeRoleMenu(guildInfo)).catch(e => console.error(e));
}
break;
case "view":
try {
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
await interaction.editReply(fn.builders.embed(guildInfo.generateSetupInfo()));
} else {
await interaction.editReply(fn.builders.errorEmbed("Guild doesn't exist in database!"));
}
} catch (err) {
console.error(err);
await interaction.editReply(fn.builders.errorEmbed("There was an error running the command."));
}
break;
case "reset":
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
if (interaction.options.getBoolean('confirm')) {
fn.reset(interaction).then(res => {
interaction.editReply(fn.builders.embed(strings.status.reset)).catch(err => {
console.error(err);
});
}).catch(err => {
console.error(err);
interaction.editReply(strings.status.resetError).catch(err => {
console.error(err);
});
});
} else {
await interaction.editReply(fn.builders.embed("You must select 'true' to confirm setup reset. No changes have been made.")).catch(e => console.error(e));
}
} else {
await interaction.editReply(fn.builders.errorEmbed("There is no configuration to delete.")).catch(e => console.error(e));
}
break;
default:
await interaction.editReply(fn.builders.errorEmbed(strings.error.invalidSubcommand)).catch(e => console.error(e));
break;
}
},
};