const { SlashCommandBuilder, PermissionFlagsBits } = require('discord.js'); const fn = require('../modules/functions.js'); module.exports = { data: new SlashCommandBuilder() .setName('setupinfo') .setDescription('View information about how the bot is set up in your server') .setDefaultMemberPermissions(PermissionFlagsBits.Administrator), async execute(interaction) { await interaction.deferReply({ ephemeral: true }).catch(err => console.error(err)); try { if (interaction.client.guildInfos.has(interaction.guildId)) { let guildInfo = interaction.client.guildInfos.get(interaction.guildId); await interaction.editReply(fn.builders.embed(guildInfo.generateSetupInfo())); } else { await interaction.editReply(fn.builders.errorEmbed("Guild doesn't exist in database!")); } } catch (err) { console.error(err); await interaction.editReply(fn.builders.errorEmbed("There was an error running the command.")); } }, };