Compare commits

..

50 Commits

Author SHA1 Message Date
Skylar Grant 39b9a5191e Add privacy setting and use new parser 2023-02-19 20:34:47 -05:00
Skylar Grant d783da4b83 Consolidated to setup command 2023-02-19 20:34:22 -05:00
Skylar Grant dbefee209d Add opt out method 2023-02-19 20:33:57 -05:00
Skylar Grant cfca3135d7 Added seconds parser and optout detection 2023-02-19 20:33:36 -05:00
Skylar Grant f9fb746e03 Cleaning up junk 2023-02-19 20:32:10 -05:00
Skylar Grant fc7bc1c332 Update opt out method 2023-02-19 20:32:04 -05:00
Skylar Grant b0a9a6a42c Improved error handling 2023-02-19 19:37:56 -05:00
Skylar Grant 56a75c3af5 Consolidate setupinfo into setup 2023-02-19 19:26:14 -05:00
Skylar Grant fdfc2fc88a Move role menu setup and allow everyone to send it 2023-02-19 19:20:35 -05:00
Skylar Grant f03314af80 Restructured file to allow async use 2023-02-19 19:06:16 -05:00
Skylar Grant 70c4d55cfa Change to manual run only 2023-02-19 19:02:55 -05:00
Skylar Grant b9c6827873 Change to refresh commands not blindly update 2023-02-19 19:02:17 -05:00
Skylar Grant d12bb7f63a Unified error handling 2023-02-19 18:59:42 -05:00
Skylar Grant 4846a36e55 Implement updating of notifications piecemeal 2023-02-19 18:37:13 -05:00
Skylar Grant c3d3be33d7 Update reset command 2023-02-19 18:36:42 -05:00
Skylar Grant 71557b1942 Dev Logging 2023-02-19 18:36:20 -05:00
Skylar Grant 6c116acd8b Make dev dockerization manual only 2023-02-19 14:29:59 -05:00
Skylar Grant dfef35dd95 Confusion 2023-02-19 14:13:03 -05:00
Skylar Grant 15d78e6650 CI update 2023-02-17 14:46:41 -05:00
Skylar Grant e21e6e510f Add ability to manually send ping from watch chan 2023-02-17 14:44:43 -05:00
Skylar Grant 77f87ede59 Added import for PermissionFlagsBits 2023-02-17 08:37:10 -05:00
Skylar Grant 89cfe42b9c Set Permissions 2023-02-17 08:35:06 -05:00
Skylar Grant cd0c088c4e Make reminders visually distinct 2023-02-16 09:13:50 -05:00
Skylar Grant d30ee5c0b8
Update README.md 2023-02-12 19:29:56 -05:00
Skylar Grant 7d61f19be2 I think this fixes unchanging notifications 2023-02-12 18:15:03 -05:00
Skylar Grant f78caf4783 Documentation update 2023-02-12 18:03:23 -05:00
Skylar Grant 2694d4b691 Tentative deploy 2023-02-12 17:16:03 -05:00
Skylar Grant e6aeb685ee Fixes, ready for testing 2023-02-12 16:00:04 -05:00
Skylar Grant d8e7ec2c1a Add missing emojis 2023-02-12 15:33:26 -05:00
Skylar Grant e9708f8045 Role menu ready for testing 2023-02-12 15:29:38 -05:00
Skylar Grant c93077016d Begin implementing role menu 2023-02-12 11:46:06 -05:00
Skylar Grant 1a9d14e3e3
Update to add includes check 2023-02-12 11:08:14 -05:00
Skylar Grant 077bb6c1b2
Update filter to check for embeds 2023-02-12 10:57:28 -05:00
Skylar Grant e3ed133830
Update to read contents of embeds 2023-02-12 10:25:32 -05:00
Skylar Grant 33ee3e9c4f Fix CI for new env vars 2023-02-12 00:00:30 -05:00
Skylar Grant a757b988b0 Classes, Collections, and new Notification Relay 2023-02-11 23:57:34 -05:00
Skylar Grant 54fd78659e
versioning 2023-02-09 23:13:31 -05:00
Skylar Grant 87e10db50b
new ci 2023-02-09 23:07:42 -05:00
Skylar Grant f93fa41de1
fix const 2023-02-09 23:00:59 -05:00
Skylar Grant a17aac9d6a
undev 2023-02-09 22:55:02 -05:00
Skylar Grant 8339d34dad
oops 2023-02-09 22:53:12 -05:00
Skylar Grant ac23f36f59
f 2023-02-09 22:49:34 -05:00
Skylar Grant c0ea770149
f 2023-02-09 22:48:12 -05:00
Skylar Grant 866479a491
testing 2023-02-09 22:36:13 -05:00
Skylar Grant b9f472f5f8
remove unnecessary call to build the tables 2023-02-09 22:32:16 -05:00
Skylar Grant b501989d46
Install modules 2023-02-09 22:27:03 -05:00
Skylar Grant 3fb8bfc827
new fix 2023-02-09 22:24:24 -05:00
Skylar Grant 8a62c5d5b2
fix 2023-02-09 22:19:46 -05:00
Skylar Grant 9b61e6a32a
improved workflow 2023-02-09 22:14:18 -05:00
Skylar Grant d0d40286b1
make the beginning height optional, defaulting to the trees current heigt 2023-02-09 22:00:12 -05:00
32 changed files with 394 additions and 1444 deletions

View File

@ -21,3 +21,9 @@ jobs:
run: docker login -u $DHUB_UNAME -p $DHUB_PWORD
- name: Push image to Docker Hub v0idf1sh/silvanus-dev
run: docker push v0idf1sh/silvanus-dev
- name: Set up a skeleton .env file
run: echo "TOKEN=${{secrets.DEVTOKEN}}" > .env && echo "BOTID=${{ secrets.CLIENTID }}" >> .env
- name: Install modules
run: npm i
- name: Refresh commands with Discord
run: node modules/_deploy-global.js

View File

@ -1,9 +1,7 @@
name: Silvanus Production Dockerization
on:
pull_request:
branches:
- main
workflow_dispatch:
env:
DHUB_UNAME: ${{ secrets.DHUB_UNAME }}
@ -13,23 +11,19 @@ jobs:
build:
runs-on: self-hosted
runs-on: ubuntu-latest
steps:
- name: Pull latest from Git
run: |
pwd
whoami
cd /root/silvanus
git pull
git checkout $GITHUB_HEAD_REF
- name: Build the Docker image
run: |
cd /root/silvanus
docker build . --file Dockerfile --tag v0idf1sh/silvanus
- uses: actions/checkout@v3
- name: Build the Docker image v0idf1sh/silvanus
run: docker build . --file Dockerfile --tag v0idf1sh/silvanus
- name: Log into Docker Hub
run: docker login -u $DHUB_UNAME -p $DHUB_PWORD
- name: Push image to Docker Hub
run: |
cd /root/silvanus
docker push v0idf1sh/silvanus
- name: Push image to Docker Hub v0idf1sh/silvanus
run: docker push v0idf1sh/silvanus
- name: Set up a skeleton .env file
run: echo "TOKEN=${{secrets.PRODTOKEN}}" > .env && echo "clientId=${{ secrets.PRODCLIENTID }}" >> .env
- name: Install modules
run: npm i
- name: Refresh commands with Discord
run: node modules/_deploy-global.js

3
.gitignore vendored
View File

@ -2,7 +2,8 @@
.vscode
package-lock.json
.VSCodeCounter/
.env*
env.dev
env.prod
.DS_Store
data/guildInfo.json
data/rawstring.txt

View File

@ -5,4 +5,4 @@ WORKDIR /usr/src/app
COPY package.json ./
RUN npm install
COPY . .
CMD ["/bin/sh", "-c", "node main.js 2>&1 > /logs/$(date +%Y-%m-%d_%H-%M-%S).txt"]
CMD ["/bin/sh", "-c", "node main.js 2> /logs/error.log 1> /logs/silvanus.log"]

View File

@ -1,16 +1,46 @@
# Silvanus
Silvanus is the ultimate Grow A Tree companion bot! Quickly compare your server's tree to others on the leaderboard with automatic calculation of tree height differences, active growth detection, watering time calculations, and more!
Important Note: Silvanus is only as up-to-date as your server's newest Tree and Tallest Trees messages. Make sure to refresh them before refreshing Silvanus' Compare message.
Silvanus is not affiliated with Grow A Tree or Limbo Labs.
## Add Silvanus to your server
[Invite Silvanus to your Discord Server](https://discord.com/api/oauth2/authorize?client_id=521624335119810561&permissions=275146475520&scope=applications.commands%20bot)
[Invite Silvanus to your Discord Server](https://discord.com/api/oauth2/authorize?client_id=521624335119810561&permissions=274877908992&scope=bot%20applications.commands)
## Silvanus Support Server
## voidf1sh Development Support Server
[Join Discord Server](https://discord.gg/g5JRGn7PxU)
## Silvanus Support Wiki
Find the most up-to-date guides and information about Silvanus at the [Silvanus Support Wiki](https://silvanus.vfsh.dev/).
[Silvanus Setup Guide](https://silvanus.vfsh.dev/en/setup)
## Setup
Please find the most up-to-date guides and information at the Silvanus Support Discord Server!
If your `/tree` and `/top trees` messages are in the same channel, simple run `/compare` in that channel and you're good to go!
Otherwise, run `/setup` to set the proper channels for the bot to look in for the `/tree` and `/top trees` messages.
Use `/commands` to view a description of all my commands.
## Permissions
Silvanus requires permissions to `Send Messages` and `Send Messages in Threads` if applicable. If you plan to use the Role Menu Silvanus will also need permission to `Manage Roles`
## Commands
* `/setup` - You only need to run this command if your server has its `/tree` and `/top trees` messages in separate channels.
* `/setupinfo` - Displays your server's configuration information.
* `/compare` - Sends a refreshable embed that calculcates the height difference between your tree and the trees currently displayed on your Tallest Trees message. There is also an Active Growth Indicator (`[💧]`).
* `/notifications` - Guild members with the `Manage Roles` permission can run this command to set up automatic reminders when your tree is ready to be watered or when fruit is dropping.
* This feature relies on Grow A Tree's built-in Notification system. Refer to Grow A Tree for instructions on setting them up.
* `watchchannel`: Select the channel you've configured Grow A Tree to send notifications in.
* `watermessage`: This option sets the message to send when the tree is ready to be watered. This can include `@pings`, links, etc.
* `pingchannel`: Select the channel you want Silvanus to forward the notifications to.
* `fruitmessage`: Optional: This sets the message to send when the tree is dropping fruit. If not set, the `watermessage` will be used instead.
* `/rolemenu` - Creates a menu for users to give themselves Water and Fruit pingable roles.
* Requires `Manage Roles` permission to run.
* `waterrole`: Select the role to give users when they select the Water button
* `fruitrole`: Optional: Select the role to give users when they select the Fruit button
* If this option isn't set, no Fruit Role will be available for self-assignment.
* `/watertime` - Calculates the wait time between waters for a tree of a given height.
* `height`: The height in feet to calculate for.
* `/timetoheight` - Calculates how long it would take to grow to a height
* `endheight`: The destination height, in feet.
* `beginheight`: Optional: The starting height, in feet. If this option isn't set, the current height of your tree will be used insead.
* `/reset` - Removes your server's configuration from the database.
* `/help` - Displays the bot's help page and links to each command.

24
TODO.md
View File

@ -1,3 +1,10 @@
## In Progress
☑ Switch `/setup` to ask for the tree and leaderboard channels
* Switch `/compare` to check for newer trees and leaderboards when run **and** on every refresh
## Future Ideas
* Go through and comment the code
## Variable Structures
guildInfo = {
@ -14,18 +21,7 @@ guildInfo = {
reminderOptIn: 0,
}
## New Table Planning
Table: `silvanus`.timers
## Expected Behaviors
id | INT | NOT NULL | AUTO INCREMENT | PRIMARY KEY
status | VARCHAR(10) | NOT NULL | DEFAULT "WAITING"
dc_timecode | INT | NOT NULL | Discord timecode
guild_id | INT UNSIGNED | NOT NULL | Discord guild ID for referencing `silvanus`.guildInfo
Table: `silvanus`.auto_role_status
id | INT | NOT NULL | AUTO INCREMENT | PRIMARY KEY
user_id | INT UNSIGNED | NOT NULL
guild_id | INT UNSIGNED | NOT NULL
status | VARCHAR(10) | NOT NULL | DEFAULT "REMOVED" | OPTION: {"REMOVED", "ADDED"}
* Run `/compare` before `/setup`: `/compare` will search the current channel for tree and leaderboard messages, then create a comparison embed. If it can't find `/tree` or `/top trees` messages, it'll return an error saying as much.
* Run `/compare` after `/setup`: ``/compare` will search the current channel for tree and leaderboard messages, then create a comparison embed. If it can't find `/tree` or `/top trees` messages, it'll just use old data silently (odds are `/compare` is being run from another channel, that's fine)

View File

@ -5,11 +5,5 @@
"treeHeight": 0,
"validCommands": [],
"rankMessageId": "",
"rankings": [],
"devTeamIds": [
"481933290912350209",
"269249959973355520",
"448606738669633536"
],
"ownerId": "481933290912350209"
"rankings": []
}

View File

@ -4,13 +4,10 @@
},
"help": {
"title": "Silvanus Help",
"aboutTitle": "About Silvanus",
"info": "Silvanus is the ultimate companion bot designed for Grow A Tree, the popular Discord clicker game. With Silvanus by your side, you can take your tree-growing adventure to new heights! Enjoy customizable notifications, effortless tree height comparisons, and handy math features to optimize your gameplay.\n\n[Privacy Policy](https://assets.vfsh.dev/privacy.txt)",
"topggTitle": "Want to support Silvanus?",
"topggBody": "Vote and leave a review for Silvanus [on Top.gg](https://top.gg/bot/521624335119810561)",
"setup": "For the most up to date guides and information, check out the Silvanus Support Wiki - https://silvanus.vfsh.dev/\n[Silvanus Setup Guide](https://silvanus.vfsh.dev/en/setup)\n\nNeed help and can't reach me on Discord? Send an email to SilvanusDev@gmail.com and I'll get back to you ASAP.",
"longDescription": "Silvanus, the ultimate companion bot for Grow A Tree, takes your tree-growing journey to the next level. Are you tired of cluttered channels filled with notifications? Silvanus has you covered! With its unique notification relay system, Silvanus listens for Grow A Tree's notifications in a hidden channel and sends customized, auto-deleting notifications to the channels of your choice. Customize your notifications and keep your server clean and organized.\n\nSilvanus simplifies leaderboard tree height comparisons with a simple command. No more manual calculations or guesswork. Silvanus shows you exactly how far you are from the next tree on the leaderboard, allowing you to gauge your progress effortlessly.",
"allCommands": "</compare:1077058896469966889> - Compare your tree to others on the leaderboard\n</relay set:1077322799032578152> - Setup a Notification Relay for the first time\n</relay update:1077322799032578152> - Update an already configured Notification Relay\n</relay disable:1077322799032578152> - Disable the Notification Relay\n</rolemenu:1077058896469966892> - Send a self-assignable role menu for relay pings\n</watertime:1077058896469966895> - Calculates the time between waters for a tree of a given height\n</timetoheight:1077058896469966894> - Calculates how long it would take a tree to grow to a given height\n</setup compare:1077058896469966893> - Set the channels to use with </compare:1077058896469966889>\n</setup view:1077058896469966893> - View your server's configuration\n</setup reset:1077058896469966893> - Delete your server's configuration\n</help:1077058896469966890> - Displays the bot's help page"
"info": "Silvanus is the ultimate Grow A Tree companion bot! Quickly compare your server's tree to others on the leaderboard with automatic calculation of tree height differences, active growth detection, watering time calculations, and more!\n\nImportant Note: Silvanus is only as up-to-date as your server's newest Tree and Tallest Trees messages. Make sure to refresh them before refreshing Silvanus' Compare message.",
"setup": "If your ``/tree`` and ``/top trees`` messages are in the same channel, simple run </compare:1065346941166297128> in that channel and you're good to go!\n\nOtherwise, run </setup:1065407649363005561> to set the proper channels for the bot to look in for the ``/tree`` and ``/top trees`` messages.\n\nUse </commands:1069501270454456331> to view a description of all my commands.",
"permissions": "At a minimum, Silvanus requires permissions to `Send Messages` and `Send Messages in Threads` if applicable. If Analyzer is given permission to `Manage Messages`, the bot will delete the `.settree` and `.setranks` messages to reduce spam.",
"allCommands": "</setup:1065407649363005561> - You only need to run this command if your server has its ``/tree`` and ``/top trees`` messages in separate channels.\n</setupinfo:1065413032374706196> - Displays your server's configuration information.\n</compare:1065346941166297128> - Sends a refreshable embed that calculcates the height difference between your tree and the trees currently displayed on your Tallest Trees message. There is also an Active Growth Indicator (``[💧]``).\n</notifications:0> - Guild members with the ``Manage Roles`` permission can run this command to set up automatic reminders when your tree is ready to be watered or when fruit is dropping.\n This feature relies on Grow A Tree's built-in Notification system. Refer to Grow A Tree for instructions on setting them up.\n ``watchchannel``: Select the channel you've configured Grow A Tree to send notifications in.\n ``watermessage``: This option sets the message to send when the tree is ready to be watered. This can include ``@pings``, links, etc.\n ``pingchannel``: Select the channel you want Silvanus to forward the notifications to.\n ``fruitmessage``: Optional: This sets the message to send when the tree is dropping fruit. If not set, the ``watermessage`` will be used instead.\n</rolemenu:0> - Creates a menu for users to give themselves Water and Fruit pingable roles.\n Requires ``Manage Roles`` permission to run.\n ``waterrole``: Select the role to give users when they select the Water button\n ``fruitrole``: Optional: Select the role to give users when they select the Fruit button\n If this option isn't set, no Fruit Role will be available for self-assignment.\n</watertime:1066970330029113444> - Calculates the wait time between waters for a tree of a given height.\n ``height``: The height in feet to calculate for.\n</timetoheight:1067727254634889227> - Calculates how long it would take to grow to a height\n ``endheight``: The destination height, in feet.\n ``beginheight``: Optional: The starting height, in feet. If this option isn't set, the current height of your tree will be used insead.\n</reset:1065412317052944476> - Removes your server's configuration from the database.\n</help:1065346941166297129> - Displays the bot's help page and links to each command."
},
"commands": {
"compare": "</compare:1065346941166297128>",
@ -22,11 +19,11 @@
},
"embeds": {
"footer": "Silvanus is not affiliated with Grow A Tree or Limbo Labs",
"color": 5635925,
"color": "0x55FF55",
"errorTitle": "Oops!",
"errorPrefix": "There seems to have been a problem.",
"waterColor": 5592575,
"fruitColor": 13391189,
"waterColor": "0x5555FF",
"fruitColor": "0xCC5555",
"waterTitle": "Water Notification",
"fruitTitle": "Fruit Notification",
"roleMenuTitle": "Role Menu",
@ -53,16 +50,8 @@
"supportServer": "https://discord.gg/g5JRGn7PxU"
},
"error": {
"noGuild": "I was unable to find an entry for your server in the database. Try using the `/setup rolemenu` or `/relay` commands to generate a new entry. If that fails, try `/setup reset`, then kick me and re-add me. If you continue receiving this error, join the Support Server or DM @vfsh",
"invalidSubcommand": "Invalid subcommand detected.",
"noTreeMessage": "</tree:0> - Make sure you've sent or refreshed a Tree recently.",
"noLeaderboardMessage": "</top trees:0> - Make sure you've sent or refreshed the Tallest Trees leaderboard recently.",
"noCompareMessage": "</compare:0> - This is awkward, I've lost my own comparison message!",
"noFetchRole": "I was unable to find that role, please make sure it exists and I have access to it.",
"noGiveRole": "I was unable to give that role to you, please make sure I have permission to `Manage Roles` and that the role is below my role in the server settings role list.",
"noTakeRole": "I was unable to remove that role from you, please make sure I have permission to `Manage Roles` and that the role is below my role in the server settings role list.",
"yesGiveRole": "Successfully added the role to your profile!",
"yesTakeRole": "Successfully removed the role from your profile!"
"noGuild": "Setup has not been completed yet. Try running </setup:1065407649363005561> or </help setup:1065346941166297129>",
"invalidSubcommand": "Invalid subcommand detected."
},
"status": {
"treeAndLeaderboard": "Tree and leaderboard messages were both found, setup is complete. Run </setupinfo:1065413032374706196> to verify. Run </compare:1065346941166297128> to get started!",
@ -75,14 +64,11 @@
"reset": "All guild configuration information has been removed from the database.",
"resetError": "There was a problem deleting your guild information, contact @voidf1sh#0420 for help.",
"noRoleMenu": "A role menu has not been created for this guild yet. Run </setup rolemenu:0> to create a role menu.",
"optout": "Notification relay has been disabled, to re-enable the relay use </relay update:0> with no options."
"optout": "Notification relay has been disabled, to re-enable the relay use </notifications update:0> with no options."
},
"notifications": {
"water": "is ready to be watered again!",
"fruit": "Fruit is appearing!"
},
"ids": {
"growATree": "972637072991068220"
},
"temp": {}
}

View File

@ -1,18 +0,0 @@
const fn = require('../modules/functions.js');
module.exports = {
name: "",
description: "",
usage: "",
permission: "devTeam", // "devTeam" or "owner"
async execute(message, commandData) {
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
// Code Here
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command."));
}
}
}
}

View File

@ -1,27 +0,0 @@
const fn = require('../modules/functions.js');
module.exports = {
name: "leave",
description: "Leave a server",
usage: "<serverID> [<serverID>]".leave,
permission: "owner",
async execute(message, commandData) {
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
// Code Here
const serverIds = commandData.args.split(" ");
for (let i = 0; i < serverIds.length; i++) {
const id = serverIds[i];
const guild = await message.client.guilds.fetch(id).catch(e => {
if (!(e.status === 404)) throw e;
});
await guild.leave();
await message.channel.send("Left Guild: " + id);
}
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command: " + err));
}
}
}
}

View File

@ -1,23 +0,0 @@
const fn = require('../modules/functions.js');
module.exports = {
name: "message",
description: "Send a message to a server owner or server",
usage: "<serverID> <content>".message,
permission: "owner",
async execute(message, commandData) {
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
// Code Here
args = commandData.args.split(" ");
const guildOwnerId = args.shift();
const content = args.join(" ");
const dmChannel = await message.client.users.createDM(guildOwnerId);
await dmChannel.send(content);
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command: " + err));
}
}
}
}

View File

@ -1,36 +0,0 @@
const fn = require('../modules/functions.js');
const { PermissionsBitField } = require('discord.js');
module.exports = {
name: "permissions",
description: "",
usage: ".permissions",
permission: "devTeam", // "devTeam" or "owner"
async execute(message, commandData) {
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
const me = message.guild.members.me;
const guildPerms = me.permissions;
const manageRoles = guildPerms.has(PermissionsBitField.Flags.ManageRoles);
const mentionEveryone = guildPerms.has(PermissionsBitField.Flags.MentionEveryone);
const channelPerms = me.permissionsIn(message.channel);
const viewChannel = channelPerms.has(PermissionsBitField.Flags.ViewChannel);
const sendMessages = channelPerms.has(PermissionsBitField.Flags.SendMessages);
const responseParts = [
`This is the status of my permissions in this server and this channel (<#${message.channel.id}>)`,
`**Guild Permissions**`,
`Manage Roles: ${manageRoles}`,
`Mention All Roles: ${mentionEveryone}`,
`**Channel Permissions**`,
`View Channel: ${viewChannel}`,
`Send Messages: ${sendMessages}`
];
const replyEmbed = fn.builders.embed(responseParts.join("\n"));
await message.reply(replyEmbed);
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command."));
}
}
}
}

View File

@ -1,18 +0,0 @@
const fn = require('../modules/functions.js');
module.exports = {
name: "ping",
description: "pong",
usage: "ping pong",
permission: "everyone",
async execute(message, commandData) {
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
await message.reply("Pong!");
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command."));
}
}
}
}

View File

@ -1,22 +0,0 @@
const fn = require('../modules/functions.js');
module.exports = {
name: "servers",
description: "Get a list of servers the bot is in",
usage: ".servers",
permission: "owner",
async execute(message, commandData) {
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
let servers = [];
const count = JSON.stringify(message.client.guilds.cache.size);
servers.push("I'm currently in " + count + " servers.");
const guilds = await message.client.guilds.cache;
await message.reply(servers.join("\n"));
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command."));
}
}
}
}

View File

@ -1,24 +0,0 @@
const fn = require('../modules/functions.js');
module.exports = {
name: "setupview",
description: "",
usage: "",
permission: "devTeam",
async execute(message, commandData) {
// Code here...
if (fn.dotCommands.checkPermissions(this.permission, message.author.id)) {
try {
if (message.client.guildInfos.has(message.guildId)) {
let guildInfo = message.client.guildInfos.get(message.guildId);
await message.reply(fn.builders.embed(guildInfo.generateSetupInfo()));
} else {
await message.reply(fn.builders.errorEmbed("Guild doesn't exist in database!"));
}
} catch (err) {
console.error(err);
await message.reply(fn.builders.errorEmbed("There was an error running the command."));
}
}
}
}

131
main.js
View File

@ -5,8 +5,6 @@ const dotenv = require('dotenv');
dotenv.config();
const token = process.env.TOKEN;
const statusChannelId = process.env.STATUSCHANNELID;
const heartbeatUrl = process.env.HEARTBEAT_URL;
const sendHeartbeat = typeof heartbeatUrl === 'string';
// Discord.JS
const { Client, GatewayIntentBits, Partials, ActivityType } = require('discord.js');
@ -27,42 +25,26 @@ const client = new Client({
const fn = require('./modules/functions.js');
const strings = require('./data/strings.json');
const dbfn = require('./modules/dbfn.js');
const { GuildInfo } = require('./modules/CustomClasses.js');
const isDev = process.env.DEBUG === "true";
let statusChannel;
const isDev = process.env.DEBUG;
client.once('ready', async () => {
fn.collectionBuilders.slashCommands(client);
fn.collectionBuilders.dotCommands(client);
fn.collectionBuilders.setvalidCommands(client);
await fn.collectionBuilders.slashCommands(client);
await fn.collectionBuilders.guildInfos(client);
await fn.collectionBuilders.messageCollectors(client);
const serverCount = client.guilds.cache.size;
// checkRateLimits();
await fn.setupCollectors(client);
console.log('Ready!');
client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
statusChannel = await client.channels.fetch(statusChannelId);
client.user.setActivity({ name: strings.activity.name, type: ActivityType.Watching });
if (isDev == 'false') {
statusChannel.send(`${new Date().toISOString()} -- \nStartup Sequence Complete <@481933290912350209>`);
}
// Heartbeat Timer
if (sendHeartbeat) {
setInterval(() => {
fn.sendHeartbeat(heartbeatUrl);
}, 30000);
if (isDev) console.log("Heartbeat interval set.");
} else {
if (isDev) console.log("No heartbeat URL set, will not send heartbeats for uptime monitoring.");
client.channels.fetch(statusChannelId).then(channel => {
channel.send(`${new Date().toISOString()} -- \nStartup Sequence Complete <@481933290912350209>`);
});
}
});
// slash-commands
client.on('interactionCreate', async interaction => {
try {
if (interaction.isCommand()) {
if (isDev) {
// console.log(interaction);
console.log(interaction);
}
const { commandName } = interaction;
@ -79,13 +61,13 @@ client.on('interactionCreate', async interaction => {
case 'refresh':
// console.log(JSON.stringify(interaction));
await fn.refresh(interaction).catch(err => {
interaction.channel.send(fn.builders.errorEmbed("Oops! Something went wrong!"));
interaction.channel.send(fn.builders.errorEmbed(err));
});
break;
case 'deleteping':
if (interaction.message.deletable) {
await interaction.message.delete().catch(err => {
// console.error(err);
console.error(err);
});
}
break;
@ -101,101 +83,10 @@ client.on('interactionCreate', async interaction => {
break;
}
}
} catch(err) {
if (err === "Guild doesn't exist in database!") {
interaction.channel.send(fn.builders.errorEmbed(strings.error.noGuild));
console.error(err);
} else {
interaction.channel.send("Oops! An error occurred... Sorry about that, please contact my owner @vfsh if this keeps happening.");
console.error(err);
}
}
});
client.on('messageUpdate', async (oldMessage, message) => {
await fn.messages.updateHandler(message).catch(async e => {
switch (e) {
case strings.error.noCompareMessage:
await message.channel.send(strings.error.noCompareMessage);
break;
default:
break;
}
});
});
client.on('messageCreate', async message => {
await fn.messages.updateHandler(message).catch(e => console.error(e));
// Dot Command Handling
// Some basic checking to prevent running unnecessary code
if (message.author.bot) return;
// Break the message down into its components and analyze it
const commandData = fn.dotCommands.getCommandData(message);
// if (isDev) console.log(commandData);
if (commandData.isValid && commandData.isCommand) {
try {
client.dotCommands.get(commandData.command).execute(message, commandData);
}
catch (error) {
console.error(error);
message.reply('There was an error trying to execute that command.');
}
}
return;
});
client.on('guildCreate', async guild => {
const serverCount = client.guilds.cache.size;
client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
await statusChannel.send(`I've been added to a new guild: ${guild.name} (${guild.id})`);
const guildInfo = new GuildInfo()
.setIds(guild.id, guild.ownerId);
const setBasicQuery = guildInfo.queryBuilder("setBasic");
await dbfn.setGuildInfo(setBasicQuery).catch(e => console.error(e));
});
client.on('guildDelete', async guild => {
const serverCount = client.guilds.cache.size;
client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
await statusChannel.send(`I've been removed from a guild: ${guild.name} (${guild.id})`);
if (client.guildInfos.has(guild.id)) {
let guildInfo = client.guildInfos.get(guild.id);
guildInfo.setReminders(undefined, undefined, undefined, undefined, false);
const setRemindersQuery = guildInfo.queryBuilder("setReminders");
await dbfn.setGuildInfo(setRemindersQuery);
}
});
async function checkRateLimits(hi) {
const axios = require('axios');
// Make a GET request to the Discord API
await axios.get('https://discord.com/api/v10/users/@me', {
headers: {
'Authorization': `Bot ${token}`
}
}).then(response => {
// Get the rate limit headers
const remaining = response.headers['x-ratelimit-remaining'];
const reset = response.headers['x-ratelimit-reset'];
// Log the rate limit headers
console.log(`Remaining requests: ${remaining}`);
console.log(`Reset time (Unix epoch seconds): ${reset}`);
}).catch(error => {
console.error(error);
});
await fn.sleep(500).then(async () =>{
await checkRateLimits();
})
}
process.on('unhandledRejection', error => {
console.error('Unhandled promise rejection (pls dont break up with me):', error);
console.error('Unhandled promise rejection:', error);
});
client.login(token);

View File

@ -11,7 +11,6 @@ module.exports = {
GuildInfo: class {
constructor() {
this.guildId = "";
this.ownerId = ""; // TODO Is ownerId fully implemented?
this.treeName = "";
this.treeHeight = 0;
this.treeMessageId = "";
@ -25,13 +24,10 @@ module.exports = {
this.reminderChannelId = "";
this.watchChannelId = "";
this.notificationsEnabled = false;
this.compareChannelId = "";
this.compareMessageId = "";
}
setIds(guildId, ownerId) {
this.guildId = guildId;
this.ownerId = ownerId === undefined ? this.ownerId : ownerId
setId(id) {
this.guildId = id;
return this;
}
setName(name) {
@ -43,33 +39,21 @@ module.exports = {
return this;
}
setTreeMessage(messageId, channelId) {
this.treeMessageId = messageId ? messageId : this.treeMessageId;
this.treeMessageId = messageId;
this.treeChannelId = channelId;
return this;
}
setTreeInfo(name, height, channelId, messageId) {
this.treeName = name ? name : this.treeName;
this.treeHeight = height;
this.treeChannelId = channelId ? channelId : this.treeChannelId;
this.treeMessageId = messageId ? messageId : this.treeMessageId;
return this;
}
setLeaderboardMessage(messageId, channelId) {
this.leaderboardMessageId = messageId ? messageId : this.leaderboardMessageId;
this.leaderboardChannelId = channelId ? channelId : this.leaderboardChannelId;
return this;
}
setCompareMessage(channelId, messageId) {
this.compareChannelId = channelId;
this.compareMessageId = messageId;
this.leaderboardMessageId = messageId;
this.leaderboardChannelId = channelId;
return this;
}
setReminders(waterMessage, fruitMessage, reminderChannelId, watchChannelId, enabled) {
this.waterMessage = waterMessage === undefined ? this.waterMessage : waterMessage
this.fruitMessage = fruitMessage === undefined ? this.fruitMessage : fruitMessage;
this.reminderChannelId = reminderChannelId === undefined ? this.reminderChannelId : reminderChannelId
this.watchChannelId = watchChannelId === undefined ? this.watchChannelId : watchChannelId;
this.notificationsEnabled = enabled === undefined ? this.notificationsEnabled : enabled;
if (waterMessage) this.waterMessage = waterMessage;
if (fruitMessage) this.fruitMessage = fruitMessage;
if (reminderChannelId) this.reminderChannelId = reminderChannelId;
if (watchChannelId) this.watchChannelId = watchChannelId;
if (enabled) this.notificationsEnabled = enabled;
return this;
}
setRoles(waterRoleId, fruitRoleId) {
@ -136,28 +120,18 @@ module.exports = {
return queryParts.join('');
break;
case "setTreeMessage":
// queryParts = [
// `UPDATE guild_info SET tree_message_id = ${db.escape(this.treeMessageId)}, `,
// `tree_channel_id = ${db.escape(this.treeChannelId)} `,
// `WHERE guild_id = ${db.escape(this.guildId)}`
// ];
queryParts = [
`INSERT INTO guild_info (guild_id, tree_message_id, tree_channel_id)`,
`VALUES (${db.escape(this.guildId)}, ${db.escape(this.treeMessageId)}, ${db.escape(this.treeChannelId)})`,
`ON DUPLICATE KEY UPDATE tree_message_id = ${db.escape(this.treeMessageId)}, tree_channel_id = ${db.escape(this.treeChannelId)}`
`UPDATE guild_info SET tree_message_id = ${db.escape(this.treeMessageId)}, `,
`tree_channel_id = ${db.escape(this.treeChannelId)}, `,
`WHERE guild_id = ${db.escape(this.guildId)}`
];
return queryParts.join('');
break;
case "setLeaderboardMessage":
// queryParts = [
// `UPDATE guild_info SET leaderboard_message_id = ${db.escape(this.leaderboardMessageId)}, `,
// `leaderboard_channel_id = ${db.escape(this.leaderboardChannelId)} `,
// `WHERE guild_id = ${db.escape(this.guildId)}`
// ];
queryParts = [
`INSERT INTO guild_info (guild_id, leaderboard_message_id, leaderboard_channel_id)`,
`VALUES (${db.escape(this.guildId)}, ${db.escape(this.leaderboardMessageId)}, ${db.escape(this.leaderboardChannelId)})`,
`ON DUPLICATE KEY UPDATE leaderboard_message_id = ${db.escape(this.leaderboardMessageId)}, leaderboard_channel_id = ${db.escape(this.leaderboardChannelId)}`
`UPDATE guild_info SET leaderboard_message_id = ${db.escape(this.leaderboardMessageId)}, `,
`leaderboard_channel_id = ${db.escape(this.leaderboardChannelId)}, `,
`WHERE guild_id = ${db.escape(this.guildId)}`
];
return queryParts.join('');
break;
@ -179,44 +153,6 @@ module.exports = {
}
return queryParts.join('');
break;
case "setTreeInfo":
queryParts = [
`INSERT INTO guild_info (`,
`guild_id, tree_name, tree_height, tree_channel_id, tree_message_id`,
`) VALUES (`,
`${db.escape(this.guildId)}, ${db.escape(this.treeName)}, ${db.escape(this.treeHeight)}, ${db.escape(this.treeChannelId)}, ${db.escape(this.treeMessageId)}`,
`) ON DUPLICATE KEY UPDATE tree_name = ${db.escape(this.treeName)}, `,
`tree_height = ${db.escape(this.treeHeight)}, `,
`tree_channel_id = ${db.escape(this.treeChannelId)}, `,
`tree_message_id = ${db.escape(this.treeMessageId)}`
];
return queryParts.join('');
case "setCompareMessage":
queryParts = [
`INSERT INTO guild_info (`,
`guild_id, compare_channel_id, compare_message_id`,
`) VALUES (`,
`${db.escape(this.guildId)}, ${db.escape(this.compareChannelId)}, ${db.escape(this.compareMessageId)}`,
`) ON DUPLICATE KEY UPDATE compare_channel_id = ${db.escape(this.compareChannelId)}, compare_message_id = ${db.escape(this.compareMessageId)}`,
];
return queryParts.join('');
// TODO This is hacked in and needs to be implemented throughout the code
case "setIds":
queryParts = [
`UPDATE guild_info SET `,
`owner_id=${db.escape(this.ownerId)} `,
`WHERE guild_id=${db.escape(this.guildId)}`
];
return queryParts.join('');
case "setBasic":
queryParts = [
`INSERT INTO guild_info (`,
`guild_id, owner_id`,
`) VALUES (`,
`${db.escape(this.guildId)}, ${db.escape(this.ownerId)}`,
`) ON DUPLICATE KEY UPDATE owner_id=${db.escape(this.ownerId)}`
];
return queryParts.join('');
default:
break;
}
@ -230,7 +166,6 @@ module.exports = {
`[Tree Link](https://discord.com/channels/${this.guildId}/${this.treeChannelId}/${this.treeMessageId})`,
`Leaderboard Channel: <#${this.leaderboardChannelId}>`,
`[Leaderboard Link](https://discord.com/channels/${this.guildId}/${this.leaderboardChannelId}/${this.leaderboardMessageId})`,
`Notification Relay Enabled: ${this.notificationsEnabled}`,
`Notification Watch Channel: <#${this.watchChannelId}>`,
`Notification Relay Channel: <#${this.reminderChannelId}>`,
`Water Message: ${this.waterMessage}`,

View File

@ -54,6 +54,6 @@ async function uploadCommands() {
}
(async () => {
// await deleteCommands();
await deleteCommands();
await uploadCommands();
})();

View File

@ -1,29 +1,34 @@
const commands = [
{raw: "`/compare`", clickable: "</compare:1077058896469966889>"},
{raw: "`/relay set`", clickable: "</relay set:1077322799032578152>"},
{raw: "`/relay update`", clickable: "</relay update:1077322799032578152>"},
{raw: "`/relay disable`", clickable: "</relay disable:1077322799032578152>"},
{raw: "`/rolemenu`", clickable: "</rolemenu:1077058896469966892>"},
{raw: "`/watertime`", clickable: "</watertime:1077058896469966895>"},
{raw: "`/timetoheight`", clickable: "</timetoheight:1077058896469966894>"},
{raw: "`/setup compare`", clickable: "</setup compare:1077058896469966893>"},
{raw: "`/setup view`", clickable: "</setup view:1077058896469966893>"},
{raw: "`/setup reset`", clickable: "</setup reset:1077058896469966893>"},
{raw: "`/help`", clickable: "</help:1077058896469966890>"},
{raw: "`/tree`", clickable: "</tree:972648557796524032>"},
{raw: "`/top trees`", clickable: "</top trees:1051840665362894950>"},
{raw: "`/commands`", clickable: "</commands:1077058896469966888>"}
];
/*
</setup:1065407649363005561>
</setupinfo:1065413032374706196>
</compare:1065346941166297128>
</setping:1068373237995683902>
</optout:1068753032801693758>
</watertime:1066970330029113444>
</timetoheight:1067727254634889227>
</reset:1065412317052944476>
</help:1065346941166297129>
</tree:972648557796524032>
</top trees:1051840665362894950>
*/
const fs = require('fs');
const replaceAll = require('string.prototype.replaceall');
const path = "./modules/input.txt";
const string = fs.readFileSync(path).toString();
let newString = replaceAll(string, '\* ', '');
newString = replaceAll(newString, '\n', '\\n');
newString = replaceAll(newString, '\r\n', '\\n');
newString = replaceAll(newString, '\t', ' - ');
commands.forEach(command => {
newString = replaceAll(newString, command.raw, command.clickable);
});
newString = replaceAll(newString, '`/setup`', '</setup:1065407649363005561>');
newString = replaceAll(newString, '`/setupinfo`', '</setupinfo:1065413032374706196>');
newString = replaceAll(newString, '`/compare`', '</compare:1065346941166297128>');
newString = replaceAll(newString, '`/watertime`', '</watertime:1066970330029113444>');
newString = replaceAll(newString, '`/timetoheight`', '</timetoheight:1067727254634889227>');
newString = replaceAll(newString, '`/reset`', '</reset:1065412317052944476>');
newString = replaceAll(newString, '`/help`', '</help:1065346941166297129>');
newString = replaceAll(newString, '`/commands`', '</commands:1069501270454456331>');
newString = replaceAll(newString, '`/notifications`', '</notifications:0>');
newString = replaceAll(newString, '`/rolemenu`', '</rolemenu:0>');
newString = replaceAll(newString, '`', '``');
fs.writeFileSync(path, newString);
return "Done";

View File

@ -56,16 +56,20 @@ module.exports = {
db.end();
return;
}
if (res.length == 0) {
reject("There is no database entry for your guild yet. Try running /setup");
db.end();
return;
}
row = res[0];
const guildInfo = new GuildInfo()
.setIds(row.guild_id, row.owner_id)
.setId(row.guild_id)
.setName(row.tree_name)
.setHeight(row.tree_height)
.setTreeMessage(row.tree_message_id, row.tree_channel_id)
.setLeaderboardMessage(row.leaderboard_message_id, row.leaderboard_channel_id)
.setReminders(row.water_message, row.fruit_message, row.reminder_channel_id, row.watch_channel_id, row.notifications_enabled)
.setRoles(row.water_role_id, row.fruit_role_id)
.setCompareMessage(row.compare_channel_id, row.compare_message_id);
.setRoles(row.water_role_id, row.fruit_role_id);
db.end();
resolve(guildInfo);
});
@ -102,17 +106,15 @@ module.exports = {
for (let i = 0; i < res.length; i++) {
let row = res[i];
guildInfos.push(new GuildInfo()
.setIds(row.guild_id, row.owner_id)
.setId(row.guild_id)
.setName(row.tree_name)
.setHeight(row.tree_height)
.setTreeMessage(row.tree_message_id, row.tree_channel_id)
.setLeaderboardMessage(row.leaderboard_message_id, row.leaderboard_channel_id)
.setReminders(row.water_message, row.fruit_message, row.reminder_channel_id, row.watch_channel_id, row.notifications_enabled)
.setRoles(row.water_role_id, row.fruit_role_id)
.setCompareMessage(row.compare_channel_id, row.compare_message_id)
);
}
// console.log(res.length + " // " + guildInfos.length);
db.end();
resolve(guildInfos);
@ -139,7 +141,6 @@ module.exports = {
return;
}
db.end();
// console.log("Updated the database");
resolve();
});
});
@ -169,7 +170,6 @@ module.exports = {
return;
}
db.end();
console.log("Updated the database");
resolve({ "status": "Successfully set the guild information", "data": null });
});
});
@ -298,5 +298,46 @@ module.exports = {
resolve({ "status": "Successfully uploaded the leaderboard", "data": res });
});
});
},
get24hTree(guildId, treeName) {
const db = mysql.createConnection({
host: process.env.DBHOST,
user: process.env.DBUSER,
password: process.env.DBPASS,
database: process.env.DBNAME,
port: process.env.DBPORT
});
db.connect((err) => {
if (err) throw `Error connecting to the database: ${err.message}`;
});
// Returns a Promise, resolve({ "status": "", "data": leaderboard })
const select24hTreeQuery = `SELECT id, tree_name, tree_rank, tree_height, has_pin FROM leaderboard WHERE guild_id = ${db.escape(guildId)} AND tree_name = ${db.escape(treeName)} AND timestamp > date_sub(now(), interval 1 day) ORDER BY id ASC LIMIT 1`;
// TODO run the query and return a promise then process the results. resolve with { "status": , "data": leaderboard }
return new Promise((resolve, reject) => {
db.query(select24hTreeQuery, (err, res) => {
if (err) {
console.error(err);
db.end();
reject("Error fetching the historic 24hr tree height: " + err.message);
return;
}
let hist24hTree = {};
if (res.length > 0) {
hist24hTree = {
"treeName": res[0].tree_name,
"treeRank": res[0].tree_rank,
"treeHeight": res[0].tree_height,
"hasPin": res[0].has_pin
}
} else {
hist24hTree = {
}
}
db.end();
resolve({ "status": "Successfully fetched historic 24hr tree.", "data": hist24hTree });
});
});
}
};

View File

@ -2,7 +2,7 @@
// dotenv for handling environment variables
const dotenv = require('dotenv');
dotenv.config();
const isDev = process.env.DEBUG === "true";
const isDev = process.env.isDev;
const package = require('../package.json');
// filesystem
@ -17,10 +17,8 @@ const { GuildInfo } = require('./CustomClasses');
const config = require('../data/config.json');
const strings = require('../data/strings.json');
const slashCommandFiles = fs.readdirSync('./slash-commands/').filter(file => file.endsWith('.js'));
const dotCommandFiles = fs.readdirSync('./dot-commands/').filter(file => file.endsWith('.js'));
const dbfn = require('./dbfn.js');
const { finished } = require('stream');
const https = require('https');
const functions = {
// Functions for managing and creating Collections
@ -37,44 +35,6 @@ const functions = {
}
if (isDev) console.log('Slash Commands Collection Built');
},
dotCommands(client) {
// If the dotCommands collection doesn't exist already, create it
if (!client.dotCommands) client.dotCommands = new Discord.Collection();
// Empty the dotcommands collection
client.dotCommands.clear();
// Iterate over each file within ./dot-commands that ends with .js
for (const file of dotCommandFiles) {
// Pull the file into a temporary variable
const dotCommand = require(`../dot-commands/${file}`);
// Create a new entry in the collection with the key of the command name, value of the command itself
client.dotCommands.set(dotCommand.name, dotCommand);
// Old code from NodBot to implement aliases for dot commands. Unused as of 5/16/23
// if (Array.isArray(dotCommand.alias)) {
// dotCommand.alias.forEach(element => {
// client.dotCommands.set(element, dotCommand);
// });
// } else if (dotCommand.alias != undefined) {
// client.dotCommands.set(dotCommand.alias, dotCommand);
// }
}
if (isDev) console.log('Dot Commands Collection Built');
},
setvalidCommands(client) {
// Iterate over every entry in the dotCommands collection
for (const entry of client.dotCommands.map(command => command)) {
// Add the command's name to the valid commands list for validation later
config.validCommands.push(entry.name);
// Old code from NodBot to implement aliases for dot commands. Unused as of 5/16/23
// if (Array.isArray(entry.alias)) {
// entry.alias.forEach(element => {
// config.validCommands.push(element);
// });
// } else if (entry.alias != undefined) {
// config.validCommands.push(entry.alias);
// }
}
if (isDev) console.log(`Valid Commands Added to Config\n${config.validCommands}`);
},
async guildInfos(client) {
const guildInfos = await dbfn.getAllGuildInfos();
if (!client.guildInfos) client.guildInfos = new Discord.Collection();
@ -83,27 +43,6 @@ const functions = {
client.guildInfos.set(guildInfo.guildId, guildInfo);
}
return 'guildInfos Collection Built';
},
async messageCollectors(client) {
// Create an empty collection for MessageCollectors
if (!client.messageCollectors) client.messageCollectors = new Discord.Collection();
client.messageCollectors.clear();
// Get all of the guild infos from the client
const { guildInfos, messageCollectors } = client;
// Iterate over each guild info
await guildInfos.forEach(async guildInfo => {
await functions.collectors.create(client, guildInfo).catch(async e => {
if (e === "ERRNOGUILD") {
guildInfo.setReminders(undefined, undefined, undefined, undefined, false);
const query = guildInfo.queryBuilder("setReminders");
await dbfn.setGuildInfo(query);
await functions.collectionBuilders.guildInfos(client);
console.log("Disabled notification relay for a guild I'm no longer in: " + guildInfo.guildId);
} else {
throw e;
}
});
});
}
},
builders: {
@ -173,16 +112,6 @@ const functions = {
.setDescription(description)
.setFooter({ text: strings.embeds.roleMenuFooter });
return { embeds: [embed], components: [actionRow] };
},
information(content, fields) {
const embed = new EmbedBuilder()
.setColor(strings.embeds.color)
.setTitle('Information')
.setDescription(content)
.setFooter({ text: `v${package.version} - ${strings.embeds.footer}` });
if (fields) embed.addFields(fields);
const messageContents = { embeds: [embed], ephemeral: true };
return messageContents;
}
},
comparisonEmbed(content, guildInfo) {
@ -225,19 +154,6 @@ const functions = {
const messageContents = { embeds: [embed], ephemeral: privateBool };
return messageContents;
},
aboutEmbed(private) {
const embed = new EmbedBuilder()
.setColor(strings.embeds.color)
.setTitle(strings.help.aboutTitle)
.setDescription(`${strings.help.info}\n\n${strings.help.longDescription}`)
.setFooter({ text: `v${package.version} - ${strings.embeds.footer}` });
embed.addFields([
{ name: strings.help.topggTitle, value: strings.help.topggBody}
]);
const privateBool = private == 'true';
const messageContents = { embeds: [embed], ephemeral: privateBool };
return messageContents;
},
errorEmbed(content) {
const embed = new EmbedBuilder()
.setColor(0xFF0000)
@ -257,55 +173,6 @@ const functions = {
return messageContents;
}
},
dotCommands: {
getCommandData(message) {
const commandData = {};
// Split the message content at the final instance of a period
const finalPeriod = message.content.lastIndexOf('.');
// if(isDev) console.log(message.content);
// If the final period is the last character, or doesn't exist
if (finalPeriod < 0) {
// if (isDev) console.log(finalPeriod);
commandData.isCommand = false;
return commandData;
}
commandData.isCommand = true;
// Get the first part of the message, everything leading up to the final period
commandData.args = message.content.slice(0, finalPeriod);
// Get the last part of the message, everything after the final period
commandData.command = message.content.slice(finalPeriod).replace('.', '').toLowerCase();
commandData.author = `${message.author.username}#${message.author.discriminator}`;
return this.checkCommand(commandData);
},
checkCommand(commandData) {
if (commandData.isCommand) {
const validCommands = require('../data/config.json').validCommands;
commandData.isValid = validCommands.includes(commandData.command);
// Add exceptions for messages that contain only a link
if (commandData.args.startsWith('http')) commandData.isValid = false;
}
else {
commandData.isValid = false;
console.error('Somehow a non-command made it to checkCommands()');
}
return commandData;
},
checkPermissions(type, userId) {
if (type === "devTeam") {
const { devTeamIds } = config;
let matchFound = false;
for (let i = 0; i < devTeamIds.length; i++) {
if (userId === devTeamIds[i]) matchFound = true;
}
return matchFound;
} else if (type === "owner") {
return config.ownerId === userId;
} else if (type === "everyone") {
return true;
}
}
},
rankings: {
parse(interaction, guildInfo) {
return new Promise((resolve, reject) => {
@ -372,7 +239,7 @@ const functions = {
});
}).catch(err => {
reject(strings.status.missingLeaderboardMessage);
// console.error(err);
console.error(err);
return;
});
}).catch(err => {
@ -387,9 +254,9 @@ const functions = {
});
},
async compare(guildInfo) {
async compare(interaction, guildInfo) {
try {
const getLeaderboardResponse = await dbfn.getLeaderboard(guildInfo.guildId);
const getLeaderboardResponse = await dbfn.getLeaderboard(interaction.guildId);
const leaderboard = getLeaderboardResponse.data; // [ { treeName: "Name", treeHeight: 1234.5, treeRank: 67 }, {...}, {...} ]
// Prepare the beginning of the comparison message
@ -436,6 +303,7 @@ const functions = {
},
tree: {
parse(interaction, guildInfo) {
let input;
return new Promise((resolve, reject) => {
if (guildInfo == undefined) {
reject(`The guild entry hasn't been created yet. [${interaction.guildId || interaction.commandGuildId}]`);
@ -448,7 +316,6 @@ const functions = {
reject("This doesn't appear to be a valid ``/tree`` message.");
return;
}
let input;
input = m.embeds[0].data.description;
let treeName = m.embeds[0].data.title;
let lines = input.split('\n');
@ -459,12 +326,12 @@ const functions = {
});
}).catch(err => {
reject(strings.status.missingTreeMessage);
// console.error(err);
console.error(err);
return;
});
}).catch(err => {
reject(strings.status.missingTreeChannel);
// console.error(err);
console.error(err);
return;
});
} else {
@ -605,184 +472,12 @@ const functions = {
},
isTree(message) {
if (message.embeds.length > 0) {
// Grab the description and title
const { description, title } = message.embeds[0].data;
// Make sure it's a tree message
if (description.includes("Your tree is")) {
// Grab the name
const treeName = title;
// Grab the tree's height
const indices = [description.indexOf("Your tree is ") + 13, description.indexOf("ft")];
const treeHeightStr = description.slice(indices[0], indices[1]);
const treeHeightFloat = parseFloat(treeHeightStr).toFixed(1);
// Return the info gathered
return {
treeName: treeName,
treeHeight: treeHeightFloat
};
} else {
return false;
}
} else {
return false;
return message.embeds[0].data.description.includes("Your tree is");
}
},
// Checks if a message is a leaderboard message, and returns the entries if it is
isLeaderboard(message) {
if (message.embeds.length > 0) {
// Grab the description and title from the embed
const { title, description } = message.embeds[0].data;
// Check that it's a Top Trees message
if (title == "Tallest Trees") {
// Break the description into an array of each line
const lines = description.split("\n");
const leaderboard = {
guildId: message.guildId,
entries: []
};
lines.forEach(line => {
// Skeleton entry:
const entry = {
treeRank: 0,
treeName: "",
treeHeight: 0,
hasPin: 0
}
// Break the line into parts separated by a hyphen -
// DO NOT USE this, it breaks when any tree name contains " - " which
// isn't uncommon apparently
// const parts = line.split(" - ");
// Instead, find the indices of the first and last instances of " - "
const hyphenIndices = [line.indexOf(" - "), line.lastIndexOf(" - ")];
const parts = [
line.slice(0, hyphenIndices[0]),
line.slice(hyphenIndices[0] + 3, hyphenIndices[1]),
line.slice(hyphenIndices[1] + 3, line.length)
];
//
// Grab the rank
// Preset the indices to split the lines to get the data
const rankIndices = [parts[0].indexOf("#") + 1, parts[0].lastIndexOf("``")];
const nameIndices = [parts[1].indexOf("``") + 2, parts[1].lastIndexOf("``")];
const heightIndices = [0, parts[2].lastIndexOf("ft")];
// Set the data from the parts using the indices
entry.treeRank = parts[0].slice(...rankIndices);
entry.treeName = parts[1].slice(...nameIndices);
entry.treeHeight = parts[2].slice(...heightIndices);
// Go back and check for the first 3 as they use emojis instead of numbers, this will overwrite above
if (line.includes("🥇")) entry.treeRank = 1;
if (line.includes("🥈")) entry.treeRank = 2;
if (line.includes("🥉")) entry.treeRank = 3;
// Check for the pin showing ownership
if (line.includes("📍")) entry.hasPin = 1;
// Add the entry to the array
leaderboard.entries.push(entry);
});
return leaderboard;
} else {
return false;
}
} else {
return false;
}
},
async updateHandler(message) {
if (message.partial) {
message = await message.fetch().catch(e => {
throw e;
});
}
// Make sure the message is from Grow A Tree
if (message.author.id != strings.ids.growATree) return;
// Check and store the message types
const isLeaderboard = this.isLeaderboard(message);
const isTree = this.isTree(message);
// Check if the message is a leaderboard
if (isLeaderboard) {
if (isDev) console.log(`LU: ${message.guild.name}`);
let guildInfo;
let doDbUpdate = false;
if (message.client.guildInfos.has(message.guildId)) {
guildInfo = message.client.guildInfos.get(message.guildId);
if ((guildInfo.leaderboardChannelId != message.channel.id) || (guildInfo.leaderboardMessageId != message.id)) {
guildInfo.setLeaderboardMessage(message.id, message.channel.id);
doDbUpdate = true;
}
} else {
guildInfo = new GuildInfo().setIds(message.guildId, message.guild.ownerId)
.setLeaderboardMessage(message.id, message.channel.id);
doDbUpdate = true;
}
if (doDbUpdate) {
const query = guildInfo.queryBuilder("setLeaderboardMessage");
await dbfn.setGuildInfo(query);
await functions.collectionBuilders.guildInfos(message.client);
}
await dbfn.uploadLeaderboard(isLeaderboard);
// Update the comparison message
// Check for valid message IDs
if (guildInfo.treeMessageId === "") throw strings.error.noTreeMessage;
if (guildInfo.leaderboardMessageId === "") throw strings.error.noLeaderboardMessage;
if (guildInfo.compareMessageId === "") throw strings.error.noCompareMessage;
// Fetch the messages
const { guild } = message;
// Tree
const treeChannel = await guild.channels.fetch(guildInfo.treeChannelId);
const treeMessage = await treeChannel.messages.fetch(guildInfo.treeMessageId);
// Leaderboard
const leaderboardChannel = await guild.channels.fetch(guildInfo.leaderboardChannelId);
const leaderboardMessage = await leaderboardChannel.messages.fetch(guildInfo.leaderboardMessageId);
// Comparison
const compareChannel = await guild.channels.fetch(guildInfo.compareChannelId);
const compareMessage = await compareChannel.messages.fetch(guildInfo.compareMessageId);
// Update the tree information
// Make sure we have a tree message and parse it
const isTree = this.isTree(treeMessage);
if (!isTree) throw "Tree message isn't actually a tree message!";
guildInfo.setTreeInfo(isTree.treeName, isTree.treeHeight);
// Grab the leaderboard
// Make sure it's a leaderboard and parse it
// const isLeaderboard = this.messages.isLeaderboard(leaderboardMessage);
// if (!isLeaderboard) throw "Leaderboard message isn't actually a leaderboard message!";
// Upload the leaderboard
// await dbfn.uploadLeaderboard(isLeaderboard);
// Build the string that shows the comparison // TODO Move the string building section to fn.builders?
const comparedRankings = await functions.rankings.compare(guildInfo);
const embed = functions.builders.comparisonEmbed(comparedRankings, guildInfo);
await compareMessage.edit(embed).catch(e => console.error(e));
} else if (isTree) {
// Check if the message is a tree
// if (isDev) console.log(`TU: ${isTree.treeName}: ${isTree.treeHeight}ft`);
let guildInfo;
let doDbUpdate = false;
if (message.client.guildInfos.has(message.guildId)) {
guildInfo = message.client.guildInfos.get(message.guildId);
if ((guildInfo.treeName != isTree.treeName) || (guildInfo.treeHeight != isTree.treeHeight)) {
guildInfo.setTreeInfo(isTree.treeName, isTree.treeHeight, message.channel.id, message.id);
doDbUpdate = true;
}
} else {
guildInfo = new GuildInfo().setIds(message.guildId, message.guild.ownerId)
.setTreeInfo(isTree.treeName, isTree.treeHeight, message.channel.id, message.id);
doDbUpdate = true;
}
if (doDbUpdate) {
const query = guildInfo.queryBuilder("setTreeInfo");
await dbfn.setGuildInfo(query);
await functions.collectionBuilders.guildInfos(message.client);
}
return message.embeds[0].data.title == "Tallest Trees";
}
}
},
@ -790,24 +485,14 @@ const functions = {
async fruitPing(interaction) {
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
const role = await functions.roles.fetchRole(interaction.guild, guildInfo.fruitRoleId);
let status = "No Changes Made";
let errorFlag = false;
const role = await functions.roles.fetchRole(interaction.guild, guildInfo.fruitRoleId).catch(e => {
errorFlag = true;
status = strings.error.noFetchRole;
});
if (interaction.member.roles.cache.some(role => role.id == guildInfo.fruitRoleId)) {
await functions.roles.takeRole(interaction.member, role).catch(e => {
errorFlag = true;
status = strings.error.noTakeRole;
});
if (!errorFlag) status = strings.error.yesTakeRole;
await functions.roles.takeRole(interaction.member, role);
status = "Removed the fruit role.";
} else {
await functions.roles.giveRole(interaction.member, role).catch(e => {
errorFlag = true;
status = strings.error.noGiveRole;
});
if (!errorFlag) status = strings.error.yesGiveRole;
await functions.roles.giveRole(interaction.member, role);
status = "Added the fruit role.";
}
return functions.builders.embed(status);
} else {
@ -818,23 +503,13 @@ const functions = {
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
let status = "No Changes Made";
let errorFlag = false;
const role = await functions.roles.fetchRole(interaction.guild, guildInfo.waterRoleId).catch(e => {
errorFlag = true;
status = strings.error.noFetchRole;
});
const role = await functions.roles.fetchRole(interaction.guild, guildInfo.waterRoleId);
if (interaction.member.roles.cache.some(role => role.id == guildInfo.waterRoleId)) {
await functions.roles.takeRole(interaction.member, role).catch(e => {
errorFlag = true;
status = strings.error.noTakeRole;
});
if (!errorFlag) status = strings.error.yesTakeRole;
await functions.roles.takeRole(interaction.member, role);
status = "Removed the water role.";
} else {
await functions.roles.giveRole(interaction.member, role).catch(e => {
errorFlag = true;
status = strings.error.noGiveRole;
});
if (!errorFlag) status = strings.error.yesGiveRole;
await functions.roles.giveRole(interaction.member, role);
status = "Added the water role.";
}
return functions.builders.embed(status);
} else {
@ -844,114 +519,33 @@ const functions = {
},
roles: {
async fetchRole(guild, roleId) {
return await guild.roles.fetch(roleId);
return await guild.roles.fetch(roleId).catch(err => console.error("Error fetching the role: " + err + "\n" + roleId));
},
async giveRole(member, role) {
await member.roles.add(role);
await member.roles.add(role).catch(err => console.error("Error giving the role: " + err + "\n" + JSON.stringify(role)));
},
async takeRole(member, role) {
await member.roles.remove(role);
}
},
collectors: {
async create(client, guildInfo) {
// If a collector is already setup
if (client.messageCollectors.has(guildInfo.guildId)) {
// Close the collector
await this.end(client, guildInfo);
}
// Make sure guildInfo is what we expect, the watch channel isnt blank, and notifications are enabled
if ((guildInfo instanceof GuildInfo && guildInfo.watchChannelId != "") && (guildInfo.notificationsEnabled == true)) {
// Fetch the Guild
const guild = await client.guilds.fetch(guildInfo.guildId).catch(e => {
throw "ERRNOGUILD"
});
// Fetch the Channel
const channel = await guild.channels.fetch(guildInfo.watchChannelId);
// Create the filter function
const filter = message => {
// Discard any messages sent by Silvanus
return message.author.id != process.env.BOTID;
}
// Create the collector
const collector = channel.createMessageCollector({ filter });
// Add the collector to the messageCollectors Collection
client.messageCollectors.set(guildInfo.guildId, collector);
// if (isDev) console.log("Set up a collector in " + guildInfo.guildId);
collector.on('collect', message => {
// if (isDev) console.log("Collected a message in " + message.guild.id);
// Check for manual relay use with "water ping" and "fruit ping"
if (message.content.toLowerCase().includes("water ping")) {
functions.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
return;
} else if (message.content.toLowerCase().includes("fruit ping")) {
functions.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
return;
}
// If the message doesn't contain an embed, we can ignore it
if (message.embeds == undefined) return;
if (message.embeds.length == 0) return;
// console.log(JSON.stringify(message.embeds[0].data));
if (message.embeds[0].data.description == undefined) return;
// Check the description field of the embed to determine if it matches Grow A Tree's notification texts
if (message.embeds[0].data.description.includes(strings.notifications.water)) {
functions.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
} else if (message.embeds[0].data.description.includes(strings.notifications.fruit)) {
functions.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
}
});
}
},
async end(client, guildInfo) {
if (!client.messageCollectors) throw "No Message Collectors";
if (!client.messageCollectors.has(guildInfo.guildId)) throw "Guild doesn't have a Message Collector";
const collector = client.messageCollectors.get(guildInfo.guildId);
// Close the collector
await collector.stop();
// Remove the collector from the messageCollectors Collection
client.messageCollectors.delete(guildInfo.guildId);
await member.roles.remove(role).catch(err => console.error("Error taking the role: " + err + "\n" + JSON.stringify(role)));
}
},
async refresh(interaction) {
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
// Check for valid message IDs
if (guildInfo.treeMessageId === "") throw strings.error.noTreeMessage;
if (guildInfo.leaderboardMessageId === "") throw strings.error.noLeaderboardMessage;
// Fetch the messages
const { guild } = interaction;
// Tree
const treeChannel = await guild.channels.fetch(guildInfo.treeChannelId);
const treeMessage = await treeChannel.messages.fetch(guildInfo.treeMessageId);
// Leaderboard
const leaderboardChannel = await guild.channels.fetch(guildInfo.leaderboardChannelId);
const leaderboardMessage = await leaderboardChannel.messages.fetch(guildInfo.leaderboardMessageId);
// Update the comparison message information
guildInfo.setCompareMessage(interaction.channel.id, interaction.message.id);
const query = guildInfo.queryBuilder("setCompareMessage");
await dbfn.setGuildInfo(query);
// Update the tree information
// Make sure we have a tree message and parse it
const isTree = this.messages.isTree(treeMessage);
if (!isTree) throw "Tree message isn't actually a tree message!";
guildInfo.setTreeInfo(isTree.treeName, isTree.treeHeight);
// Grab the leaderboard
// Make sure it's a leaderboard and parse it
const isLeaderboard = this.messages.isLeaderboard(leaderboardMessage);
if (!isLeaderboard) throw "Leaderboard message isn't actually a leaderboard message!";
// Upload the leaderboard
await dbfn.uploadLeaderboard(isLeaderboard);
// const getGuildInfoResponse = await dbfn.getGuildInfo(interaction.guildId);
// let guildInfo = getGuildInfoResponse.data;
let guildInfo = interaction.client.guildInfos.get(interaction.guild.id);
const findMessagesResponse = await this.messages.find(interaction, guildInfo);
if (findMessagesResponse.code == 1) {
guildInfo = findMessagesResponse.data;
// Parse the tree
await this.tree.parse(interaction, guildInfo);
// Parse the leaderboard
await this.rankings.parse(interaction, guildInfo);
// Build the string that shows the comparison // TODO Move the string building section to fn.builders?
const comparedRankings = await this.rankings.compare(guildInfo);
const comparedRankings = await this.rankings.compare(interaction, guildInfo);
const embed = this.builders.comparisonEmbed(comparedRankings, guildInfo);
await interaction.update(embed).catch(e => console.error(e));
} else {
throw "Guild doesn't exist in database!";
await interaction.update(this.builders.errorEmbed(findMessagesResponse.status));
}
},
reset(interaction) {
@ -991,48 +585,31 @@ const functions = {
}
return `${waterParts.value} ${waterParts.units}`;
},
timeToHeight(beginHeight, destHeight, efficiency, quality) {
timeToHeight(beginHeight, destHeight) {
return new Promise((resolve, reject) => {
let time = 0;
let oldTime = 0;
let compostAppliedCount = 0;
let totalWaterCount = 0;
if ((efficiency) && (quality)) {
for (let i = beginHeight; i < destHeight; i++) {
const randNum = Math.floor(Math.random() * 100);
const compostApplied = randNum <= efficiency;
if (compostApplied) {
let qualityPercent = quality / 100;
let waterTime = functions.getWaterTime(i);
let reductionTime = waterTime * qualityPercent;
let finalTime = waterTime - reductionTime;
compostAppliedCount++;
totalWaterCount++;
time += parseFloat(finalTime);
oldTime += waterTime;
} else {
totalWaterCount++;
let waterTime = parseFloat(functions.getWaterTime(i));
time += waterTime;
oldTime += waterTime;
}
}
} else {
for (let i = beginHeight; i < destHeight; i++) {
const waterTime = parseFloat(functions.getWaterTime(i));
// console.log("Height: " + i + "Time: " + waterTime);
time += waterTime;
}
// 60 secs in min
// 3600 secs in hr
// 86400 sec in day
let units = " secs";
if (60 < time && time <= 3600) { // Minutes
time = parseFloat(time / 60).toFixed(1);
units = " mins";
} else if (3600 < time && time <= 86400) {
time = parseFloat(time / 3600).toFixed(1);
units = " hrs";
} else if (86400 < time) {
time = parseFloat(time / 86400).toFixed(1);
units = " days";
}
const readableWaterTime = this.parseWaterTime(time);
const savedTime = this.parseWaterTime(oldTime - time);
resolve({
time: readableWaterTime,
totalWaterCount: totalWaterCount ? totalWaterCount : undefined,
compostAppliedCount: compostAppliedCount ? compostAppliedCount : undefined,
average: totalWaterCount ? parseFloat((compostAppliedCount / totalWaterCount) * 100).toFixed(1) : undefined,
savedTime: savedTime
});
resolve(time + units);
});
},
sleep(ms) {
@ -1046,33 +623,21 @@ const functions = {
},
async sendWaterReminder(guildInfo, message, channelId, guild) {
const reminderChannel = await guild.channels.fetch(channelId);
// const reminderEmbed = functions.builders.waterReminderEmbed(message, guildInfo);
if (isDev) console.log(`WR: ${guild.name}: ${guildInfo.treeName}`);
await reminderChannel.send(message).then(async m => {
if (!m.deletable) return;
await this.sleep(500).then(async () => {
await m.delete().catch(e => console.error(e));
});
}).catch(err => {
console.error(`[${err.code}]: ${err.message} - ${err.url}`);
const reminderEmbed = functions.builders.waterReminderEmbed(message, guildInfo);
await reminderChannel.send(reminderEmbed).catch(err => {
console.error(err);
});
},
async sendFruitReminder(guildInfo, message, channelId, guild) {
const reminderChannel = await guild.channels.fetch(channelId);
// const reminderEmbed = functions.builders.fruitReminderEmbed(message, guildInfo);
if (isDev) console.log(`FR: ${guild.name}: ${guildInfo.treeName}`);
await reminderChannel.send(message).then(async m => {
if (!m.deletable) return;
await this.sleep(500).then(async () => {
await m.delete().catch(e => console.error(e));
});
}).catch(err => {
console.error(`[${err.code}]: ${err.message} - ${err.url}`);
const reminderEmbed = functions.builders.fruitReminderEmbed(message, guildInfo);
await reminderChannel.send(reminderEmbed).catch(err => {
console.error(err);
});
},
async setupCollectors(client) {
let guildInfos = client.guildInfos;
let collectorsArray = [];
guildInfos.set("collectors", []);
await guildInfos.forEach(async guildInfo => {
if ( guildInfo instanceof GuildInfo && guildInfo.watchChannelId != "" && guildInfo.notificationsEnabled) {
const guild = await client.guilds.fetch(guildInfo.guildId);
@ -1084,79 +649,23 @@ const functions = {
const collector = channel.createMessageCollector({ filter });
collector.on('collect', message => {
if (message.content.toLowerCase().includes("water ping")) {
this.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
this.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild);
return;
} else if (message.content.toLowerCase().includes("fruit ping")) {
this.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
this.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild);
return;
}
if (message.embeds == undefined) return;
if (message.embeds.length == 0) return;
guildInfo = client.guildInfos.get(guild.id);
if (message.embeds[0].data.description.includes(strings.notifications.water)) {
this.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
this.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild);
} else if (message.embeds[0].data.description.includes(strings.notifications.fruit)) {
this.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
this.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild);
}
});
}
});
guildInfos.set("collectors", collectorsArray);
},
async setupCollector(channel, interaction) {
if (interaction.client.guildInfos.has(interaction.guildId)) {
let collectors = interaction.client.guildInfos.get('collectors');
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
const filter = message => {
return message.author.id != process.env.BOTID;
}
const collector = channel.createMessageCollector({ filter });
collectors.push(collector);
collector.on('collect', message => {
if (message.content.toLowerCase().includes("water ping")) {
this.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
return;
} else if (message.content.toLowerCase().includes("fruit ping")) {
this.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
return;
}
if (message.embeds == undefined) return;
if (message.embeds.length == 0) return;
if (message.embeds[0].data.description.includes(strings.notifications.water)) {
this.sendWaterReminder(guildInfo, guildInfo.waterMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
} else if (message.embeds[0].data.description.includes(strings.notifications.fruit)) {
this.sendFruitReminder(guildInfo, guildInfo.fruitMessage, guildInfo.reminderChannelId, guild).catch(e => console.error(`[${e.code}]: ${e.message} - ${e.url}`));
}
});
} else {
throw "Guild doesn't exist in database!";
}
},
generateErrorId() {
const digitCount = 10;
const digits = [];
for (let i = 0; i < digitCount; i++) {
const randBase = Math.random();
const randNumRaw = randBase * 10;
const randNumRound = Math.floor(randNumRaw);
digits.push(randNumRound);
}
const errorId = digits.join("");
return errorId;
},
async sendHeartbeat(url) {
https.get(url, async (response) => {
if (isDev) console.log("Sent Heartbeat Request: " + url);
let data = '';
response.on('data', (chunk) => data += chunk);
response.on('end', () => {
if (isDev) console.log("Received Heartbeat Response: " + data);
parsedData = JSON.parse(data);
if ( !(parsedData.ok) ) console.error("Heartbeat failed");
});
}).on("error", (error) => console.error(error));
}
};

View File

@ -1,21 +0,0 @@
information(content, fields) {
const embed = new EmbedBuilder()
.setColor(strings.embeds.color)
.setTitle('Information')
.setDescription(content)
.setFooter({ text: `v${package.version} - ${strings.embeds.footer}` });
if (fields) embed.addFields(fields);
const messageContents = { embeds: [embed], ephemeral: true };
return messageContents;
}
replyContent = `I estimate that a tree with ${efficiency}% Composter Efficiency and ${quality}% Compost Quality growing from ${beginHeight}ft to ${endHeight}ft will take ${time}`;
replyFields = [
{ name: `Start Height:`, value: `**${beginHeight}ft**`, inline: true },
{ name: `End Height:`, value: `**${endHeight}**`, inline: true },
{ name: `Efficiency:`, value: `**${efficiency}%**`, inline: true },
{ name: `Quality:`, value: `**${quality}%**`, inline: true },
{ name: `Summary`, value: `Compost Applied **${compostAppliedCount}** times, out of **${totalWaterCount}** waterings, for an average of **${average}%**` }
];
const reply = information(replyContent, replyFields);

View File

@ -1,98 +0,0 @@
/* eslint-disable no-case-declarations */
/* eslint-disable indent */
// dotenv for handling environment variables
const dotenv = require('dotenv');
dotenv.config();
const token = process.env.TOKEN;
const dbfn = require('./dbfn.js');
// Discord.JS
const { Client, GatewayIntentBits, Partials } = require('discord.js');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.MessageContent
],
partials: [
Partials.Channel,
Partials.Message
],
});
// Various imports
const fn = require('../modules/functions.js');
client.once('ready', async () => {
// watchRequestRates();
await fn.collectionBuilders.guildInfos(client);
const guilds = client.guilds.cache;
console.log("I'm in " + guilds.size + " guilds with " + client.guildInfos.size + " guildInfos");
// guilds.each(g => {
// console.log(g.name + "," + g.id + "," + g.ownerId);
// });
await setAllGuildOwners();
process.exit();
});
client.login(token);
async function watchRequestRates() {
const axios = require('axios');
// Make a GET request to the Discord API
await axios.get('https://discord.com/api/v10/users/@me', {
headers: {
'Authorization': `Bot ${token}`
}
}).then(response => {
// Get the rate limit headers
const remaining = response.headers['x-ratelimit-remaining'];
const reset = response.headers['x-ratelimit-reset'];
// Log the rate limit headers
console.log(`Remaining requests: ${remaining}`);
console.log(`Reset time (Unix epoch seconds): ${reset}`);
}).catch(error => {
console.error(error);
});
await fn.sleep(500).then(async () => {
await watchRequestRates();
});
}
async function setAllGuildOwners() {
try {
let guildInfosArray = new Array();
let guildUpdateCount = 0;
let guildMissingCount = 0;
client.guildInfos.forEach((guildInfo) => {
guildInfosArray.push(guildInfo);
});
// console.log(guildInfosArray);
for (let i = 0; i < guildInfosArray.length; i++) {
const guildInfo = guildInfosArray[i];
let eFlag = 0;
const guild = await client.guilds.fetch(guildInfo.guildId).catch(e => {
eFlag = 1;
if (e.status === 404) {
console.log("Missing guild: " + guildInfo.guildId);
guildMissingCount++;
} else {
throw e;
}
});
if (eFlag === 1) continue;
guildInfo.setIds(guildInfo.guildId, guild.ownerId);
const query = guildInfo.queryBuilder("setIds");
console.log(query);
await dbfn.setGuildInfo(query);
guildUpdateCount++;
}
console.log(`Updated ${guildUpdateCount} guilds with ${guildMissingCount} missing guilds.`);
} catch(err) {
console.error(err);
}
}

View File

@ -1,6 +1,6 @@
{
"name": "silvanus",
"version": "1.2.9",
"version": "1.2.1",
"description": "Grow A Tree Companion Bot",
"main": "main.js",
"scripts": {
@ -17,8 +17,7 @@
},
"homepage": "https://github.com/voidf1sh/silvanus#readme",
"dependencies": {
"axios": "^1.4.0",
"discord.js": "^14.11.0",
"discord.js": "^14.7.1",
"dotenv": "^16.0.3",
"mysql": "^2.18.1",
"string-replace-all": "^2.0.0",

39
privacy
View File

@ -1,39 +0,0 @@
Privacy Policy for Silvanus Discord Bot
This Privacy Policy describes how Silvanus ("the Bot," "we," or "us") collects, uses, and stores your personal information when you interact with the bot. Please read this policy carefully to understand our practices regarding your personal data and how we will treat it.
Data Collection and Usage:
We collect and store the following data when you use the Silvanus Discord Bot:
User IDs: We collect user IDs to provide personalized services and ensure smooth bot functionality.
Guild IDs: We collect guild IDs to enable the bot to operate within specific servers and provide server-specific features.
Channel IDs: We collect channel IDs to facilitate bot functionality within specific channels.
Message IDs: We collect message IDs to support certain features and improve the user experience.
Role IDs: We collect role IDs to provide role-based functionality within Discord servers.
Tree Names, Ranks, and Heights: We collect tree-related data for in-game purposes and to enhance user interactions.
Data Storage and Security:
All collected data is stored securely using industry-standard practices. User IDs, guild IDs, channel IDs, message IDs, role IDs, tree names, tree ranks, and tree heights are stored in an encrypted MariaDB database. Additionally, the database is stored on a LUKS encrypted drive, providing an extra layer of security.
Data Deletion Requests:
If you would like to request the deletion of your data, please follow one of the methods below:
Discord Message: You can message @voidf1sh on Discord to request data deletion.
Email: You can send an email to SilvanusDev@gmail.com to request data deletion.
Support Server: You can join our support server at https://discord.gg/g5JRGn7PxU and submit a request for data deletion.
Please note that we will make reasonable efforts to respond to and process your data deletion requests in a timely manner, subject to any legal obligations or legitimate interests that may prevent us from complying with such requests.
Data Sharing:
We do not sell or share your personal information with third parties, except in the following circumstances:
Compliance with Laws: We may share your personal information if required to do so by applicable laws, regulations, legal processes, or governmental requests.
Protection of Rights: We may share your personal information to protect the rights, property, or safety of Silvanus, its users, or others.
Changes to the Privacy Policy:
We reserve the right to modify or update this Privacy Policy at any time. We will notify users of any material changes through the bot or other means. Your continued use of Silvanus after such modifications or updates signifies your acceptance of the revised Privacy Policy.
Contact Information:
If you have any questions, concerns, or requests regarding this Privacy Policy or our data practices, please contact us at SilvanusDev@gmail.com.
Last updated: [22 May 2023]

View File

@ -1,20 +0,0 @@
const { SlashCommandBuilder, messageLink } = require('discord.js');
const fn = require('../modules/functions.js');
const strings = require('../data/strings.json');
module.exports = {
data: new SlashCommandBuilder()
.setName('about')
.setDescription('Get info about the bot')
.addStringOption(o =>
o.setName('private')
.setDescription('Should the response be sent privately?')
.setRequired(true)
.addChoices(
{ name: "True", value: "true" },
{ name: "False", value: "false" })),
async execute(interaction) {
const aboutEmbed = fn.builders.aboutEmbed(interaction.options.getString('private'));
await interaction.reply(aboutEmbed);
},
};

View File

@ -1,7 +1,6 @@
const { SlashCommandBuilder, Guild } = require('discord.js');
const dbfn = require('../modules/dbfn.js');
const fn = require('../modules/functions.js');
const strings = require('../data/strings.json');
const { GuildInfo } = require('../modules/CustomClasses.js');
module.exports = {
@ -15,33 +14,36 @@ module.exports = {
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
// Handle a missing tree or leaderboard
let errors = [];
if (guildInfo.treeMessageId === "") {
errors.push(strings.error.noTreeMessage);
} else if (guildInfo.leaderboardMessageId === "") {
errors.push(strings.error.noLeaderboardMessage);
}
if (errors.length > 0) {
const embed = fn.builders.errorEmbed(`Unable to complete comparison, unable to find message(s):\n${errors.join("\n")}`);
await interaction.editReply(embed);
return;
}
const findMessagesResponse = await fn.messages.find(interaction, guildInfo);
if (findMessagesResponse.code == 1) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
// Parse the leaderboard message
await fn.rankings.parse(interaction, guildInfo);
// Build the string that shows the comparison // TODO Move the string building section to fn.builders?
const comparedRankings = await fn.rankings.compare(guildInfo);
const comparedRankings = await fn.rankings.compare(interaction, guildInfo);
const embed = fn.builders.comparisonEmbed(comparedRankings, guildInfo);
await interaction.editReply(embed).then(async m => {
guildInfo.setCompareMessage(m.channel.id, m.id);
const query = guildInfo.queryBuilder("setCompareMessage");
await dbfn.setGuildInfo(query);
}).catch(e => console.error(e));
await interaction.editReply(embed).catch(e => console.error(e));
} else {
let errors = [];
errors.push(strings.error.noTreeMessage);
errors.push(strings.error.noLeaderboardMessage);
const embed = fn.builders.errorEmbed(`Unable to complete comparison, unable to find message(s):\n${errors.join("\n")}`);
await interaction.editReply(embed);
await interaction.editReply(fn.builders.errorEmbed(findMessagesResponse.status));
}
} else {
// Create a basic guildInfo with blank data
let guildInfo = new GuildInfo()
.setId(interaction.guildId)
.setTreeMessage("", interaction.channelId)
.setLeaderboardMessage("", interaction.channelId)
// Using the above guildInfo, try to find the Grow A Tree messages
const findMessagesResponse = await fn.messages.find(interaction, guildInfo);
guildInfo = findMessagesResponse.data;
if (findMessagesResponse.code == 1) {
// Build the string that shows the comparison // TODO Move the string building section to fn.builders?
const comparedRankings = await fn.rankings.compare(interaction, guildInfo);
const embed = fn.builders.comparisonEmbed(comparedRankings, guildInfo);
await interaction.editReply(embed).catch(e => console.error(e));
} else {
await interaction.editReply(fn.builders.errorEmbed(findMessagesResponse.status));
}
}
} catch (err) {
interaction.editReply(fn.builders.errorEmbed(err)).catch(err => {

View File

@ -14,7 +14,7 @@ module.exports = {
{ name: "True", value: "true" },
{ name: "False", value: "false" })),
execute(interaction) {
const helpEmbed = fn.builders.helpEmbed(`${strings.help.info}\n\n**Setup**\n${strings.help.setup}\n\n**Support Server**\n${strings.urls.supportServer}`, interaction.options.getString('private'));
const helpEmbed = fn.builders.helpEmbed(`${strings.help.info}\n\n**Setup**\n${strings.help.setup}\n\nSee </commands:0> for a list of all my commands\n\n**Support Server**\n${strings.urls.supportServer}`, interaction.options.getString('private'));
interaction.reply(helpEmbed);
},
};

View File

@ -6,7 +6,7 @@ const strings = require('../data/strings.json');
module.exports = {
data: new SlashCommandBuilder()
.setName('relay')
.setName('notifications')
.setDescription('A notification relay for improved water and fruit notifications')
.addSubcommand(sc =>
sc.setName('set')
@ -55,11 +55,6 @@ module.exports = {
.setDescription("Message to send for fruit reminders")
.setRequired(false)
)
.addBooleanOption(o =>
o.setName('enabled')
.setDescription("Enable the relay?")
.setRequired(false)
)
)
.addSubcommand(sc =>
sc.setName('disable')
@ -72,123 +67,75 @@ module.exports = {
const subcommand = interaction.options.getSubcommand();
// if (process.env.DEBUG) console.log(`${typeof subcommand}: ${subcommand}`);
switch (subcommand) {
// Set all components for the first time
case "set":
// If there is already a guildInfo object for this server
if (interaction.client.guildInfos.has(interaction.guildId)) {
const watchChannel = interaction.options.getChannel('watchchannel');
const waterMessage = interaction.options.getString('watermessage');
const fruitMessage = interaction.options.getString('fruitmessage') ? interaction.options.getString('fruitmessage') : interaction.options.getString('watermessage');
const reminderChannel = interaction.options.getChannel('pingchannel');
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
// Get options from the interaction
const watchChannel = interaction.options.getChannel('watchchannel');
const waterMessage = interaction.options.getString('watermessage');
// If the fruit message is set, use it, otherwise default to the water message.
const fruitMessage = interaction.options.getString('fruitmessage') ? interaction.options.getString('fruitmessage') : interaction.options.getString('watermessage');
const reminderChannel = interaction.options.getChannel('pingchannel');
// Set the reminder configuration in the GuildInfo object
guildInfo.setReminders(waterMessage, fruitMessage, reminderChannel.id, watchChannel.id, true);
// Update the guildInfos Collection
interaction.client.guildInfos.set(interaction.guildId, guildInfo);
// Build a query to update the database
let query = guildInfo.queryBuilder("setReminders");
// Run the query
await dbfn.setGuildInfo(query);
// Set up a collector on the watch channel
fn.collectors.create(interaction.client, guildInfo);
// Compose a reply
const reply = [
const replyParts = [
`I'll watch <#${watchChannel.id}> for Grow A Tree Notifications and relay them to <#${reminderChannel.id}>.`,
`Water Message: ${waterMessage}`,
`Fruit Message: ${fruitMessage}`
].join("\n");
// Send the reply
await interaction.editReply(fn.builders.embed(reply)).catch(e => console.error(e));
`Water Message: ${waterMessage}`
];
if (fruitMessage != "") replyParts.push(`Fruit Message: ${fruitMessage}`);
await interaction.editReply(replyParts.join("\n")).catch(e => console.error(e));
fn.collectionBuilders.guildInfos(interaction.client);
} else {
// Get options from the interaction
const watchChannel = interaction.options.getChannel('watchchannel');
const waterMessage = interaction.options.getString('watermessage');
// If the fruit message is set, use it. Otherwise default to the water message
const fruitMessage = interaction.options.getString('fruitmessage') ? interaction.options.getString('fruitmessage') : interaction.options.getString('watermessage');
const reminderChannel = interaction.options.getChannel('pingchannel');
// Create a new GuildInfo object
let guildInfo = new GuildInfo()
.setIds(interaction.guildId, interaction.guild.ownerId)
// Set the reminder configuration
.setId(interaction.guildId)
.setReminders(waterMessage, fruitMessage, reminderChannel.id, watchChannel.id, true);
// Update the guildInfos Collection
interaction.client.guildInfos.set(interaction.guildId, guildInfo);
// Build a query to update the database
let query = guildInfo.queryBuilder("setReminders");
// Run the query
await dbfn.setGuildInfo(query);
// Refresh the collection
await fn.collectionBuilders.guildInfos(interaction.client);
// Create a messageCollector on the watch channel
fn.collectors.create(interaction.client, guildInfo);
// Compose a reply
const reply = [
const replyParts = [
`I'll watch <#${watchChannel.id}> for Grow A Tree Notifications and relay them to <#${reminderChannel.id}>.`,
`Water Message: ${waterMessage}`,
`Fruit Message: ${fruitMessage}`
].join("\n");
// Send the reply
await interaction.editReply(reply).catch(e => console.error(e));
`Water Message: ${waterMessage}`
];
if (fruitMessage != "") replyParts.push(`Fruit Message: ${fruitMessage}`);
await interaction.editReply(replyParts.join("\n")).catch(e => console.error(e));
fn.collectionBuilders.guildInfos(interaction.client);
}
break;
case "update": // Update the relay configuration piecemeal
case "update":
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
// Get all possible options from the interaction
const inWatchChannel = interaction.options.getChannel('watchchannel');
const inWaterMessage = interaction.options.getString('watermessage');
const inFruitMessage = interaction.options.getString('fruitmessage');
const inReminderChannel = interaction.options.getChannel('pingchannel');
const inEnabled = interaction.options.getBoolean('enabled');
// Check if each option is set, if it is, use it. Otherwise use what was already set
const outWatchChannelId = inWatchChannel ? inWatchChannel.id : guildInfo.watchChannelId;
const outWaterMessage = inWaterMessage ? inWaterMessage : guildInfo.waterMessage;
const outFruitMessage = inFruitMessage ? inFruitMessage : guildInfo.fruitMessage;
const outReminderChannelId = inReminderChannel ? inReminderChannel.id : guildInfo.reminderChannelId;
const outEnabled = inEnabled ? inEnabled : guildInfo.notificationsEnabled;
// Update the relay configuration
guildInfo.setReminders(outWaterMessage, outFruitMessage, outReminderChannelId, outWatchChannelId, outEnabled);
// Update the guildInfos Collection
interaction.client.guildInfos.set(interaction.guildId, guildInfo);
// Build a query to update the database
guildInfo.setReminders(outWaterMessage, outFruitMessage, outReminderChannelId, outWatchChannelId, true);
let query = guildInfo.queryBuilder("setReminders");
// Run the query
await dbfn.setGuildInfo(query);
// Refresh the collection
await fn.collectionBuilders.guildInfos(interaction.client);
// Create a messageCollector on the watch channel
fn.collectors.create(interaction.client, guildInfo);
// Compose a reply
const reply = [
const replyParts = [
`I'll watch <#${outWatchChannelId}> for Grow A Tree Notifications and relay them to <#${outReminderChannelId}>.`,
`Water Message: ${outWaterMessage}`,
`Fruit Message: ${outFruitMessage}`
].join("\n");
// Send the reply
await interaction.editReply(reply).catch(e => console.error(e));
`Water Message: ${outWaterMessage}`
];
if (outFruitMessage != "") replyParts.push(`Fruit Message: ${outFruitMessage}`);
await interaction.editReply(replyParts.join("\n")).catch(e => console.error(e));
fn.collectionBuilders.guildInfos(interaction.client);
} else {
await interaction.editReply(fn.builders.errorEmbed("There is no existing notification relay to update!")).catch(e => console.error(e));
}
break;
case 'disable': // Disable the relay
case 'disable':
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
// Update the relay config with all undefined except for `enabled` which is false
guildInfo.setReminders(undefined, undefined, undefined, undefined, false);
// Update the guildInfos Collection
interaction.client.guildInfos.set(interaction.guildId, guildInfo);
// Update the database
await dbfn.setGuildInfo(guildInfo.queryBuilder("setReminders")).catch(e => console.error(e));
// Refresh the collection
await fn.collectionBuilders.guildInfos(interaction.client);
// Close the collector
await fn.collectors.end(interaction.client, guildInfo).catch(e => console.error(e));
// Reply confirming disabling of relay
await interaction.editReply(fn.builders.embed(strings.status.optout)).catch(e => console.error(e));
} else {
await interaction.editReply(fn.builders.errorEmbed("A notification relay has not been set up yet!")).catch(e => console.error(e));

View File

@ -1,30 +0,0 @@
const { SlashCommandBuilder, PermissionsBitField, PermissionFlagsBits } = require('discord.js');
const fn = require('../modules/functions.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('permissions')
.setDescription('Check my permissions here')
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator),
async execute(interaction) {
await interaction.deferReply({ ephemeral: true });
const me = interaction.guild.members.me;
const guildPerms = me.permissions;
const manageRoles = guildPerms.has(PermissionsBitField.Flags.ManageRoles);
const mentionEveryone = guildPerms.has(PermissionsBitField.Flags.MentionEveryone);
const channelPerms = me.permissionsIn(interaction.channel);
const viewChannel = channelPerms.has(PermissionsBitField.Flags.ViewChannel);
const sendMessages = channelPerms.has(PermissionsBitField.Flags.SendMessages);
const responseParts = [
`This is the status of my permissions in this server and this channel (<#${interaction.channel.id}>)`,
`**Guild Permissions**`,
`Manage Roles: ${manageRoles}`,
`Mention All Roles: ${mentionEveryone}`,
`**Channel Permissions**`,
`View Channel: ${viewChannel}`,
`Send Messages: ${sendMessages}`
];
const replyEmbed = fn.builders.embed(responseParts.join("\n"));
await interaction.editReply(replyEmbed);
}
};

View File

@ -7,7 +7,21 @@ const { GuildInfo } = require('../modules/CustomClasses.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('setup')
.setDescription('Configure some feature settings.')
.setDescription('Attempt automatic configuration of the bot.')
.addSubcommand(sc =>
sc.setName('compare')
.setDescription('Set up the channels to be used with /compare')
.addChannelOption(o =>
o.setName('treechannel')
.setDescription('What channel is your tree in?')
.setRequired(true)
)
.addChannelOption(o =>
o.setName('leaderboardchannel')
.setDescription('If your leaderboard isn\'t in the same channel, where is it?')
.setRequired(false)
)
)
.addSubcommand(sc =>
sc.setName('rolemenu')
.setDescription('Setup the roles to be used with /rolemenu')
@ -39,6 +53,18 @@ module.exports = {
await interaction.deferReply({ ephemeral: true });
const subcommand = interaction.options.getSubcommand();
switch (subcommand) {
case "compare":
if (interaction.client.guildInfos.has(interaction.guildId)) {
let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
const findMessagesResponse = await fn.messages.find(interaction, guildInfo);
await interaction.editReply(findMessagesResponse.status).catch(e => console.error(e));
} else {
let guildInfo = new GuildInfo()
.setId(interaction.guildId);
const findMessagesResponse = await fn.messages.find(interaction, guildInfo);
await interaction.editReply(findMessagesResponse.status).catch(e => console.error(e));
}
break;
case "rolemenu":
let waterRoleId = interaction.options.getRole('waterrole').id;
let fruitRoleId = interaction.options.getRole('fruitrole') ? interaction.options.getRole('fruitrole').id : undefined;
@ -50,7 +76,7 @@ module.exports = {
await interaction.editReply(fn.builders.embeds.treeRoleMenu(guildInfo)).catch(e => console.error(e));
} else {
let guildInfo = new GuildInfo()
.setIds(interaction.guildId, interaction.guild.ownerId);
.setId(interaction.guildId);
guildInfo.setRoles(waterRoleId, fruitRoleId);
await dbfn.setGuildInfo(guildInfo.queryBuilder("setRoles"));
await fn.collectionBuilders.guildInfos(interaction.client);
@ -88,7 +114,7 @@ module.exports = {
await interaction.editReply(fn.builders.embed("You must select 'true' to confirm setup reset. No changes have been made.")).catch(e => console.error(e));
}
} else {
await interaction.editReply(fn.builders.errorEmbed("There is no configuration to delete.")).catch(e => console.error(e));
throw "Guild doesn't exist in database!";
}
break;
default:

View File

@ -9,61 +9,25 @@ module.exports = {
.addIntegerOption(o =>
o.setName('endheight')
.setDescription('Ending tree height in feet')
.setRequired(true)
)
.setRequired(true))
.addIntegerOption(o =>
o.setName('beginheight')
.setDescription('Beginning tree height in feet')
.setRequired(false)
)
.addIntegerOption(o =>
o.setName('efficiency')
.setDescription('Composter efficiency percentage, rounded')
.setRequired(false)
)
.addIntegerOption(o =>
o.setName('quality')
.setDescription('Compost quality percentage, rounded')
.setRequired(false)
)
.addBooleanOption(o =>
o.setName('private')
.setDescription('Should the reply be visible only to you?')
.setRequired(false)
),
.setRequired(false)),
async execute(interaction) {
const private = interaction.options.getBoolean('private') != undefined ? interaction.options.getBoolean('private') : true;
await interaction.deferReply({ ephemeral: private });
const inBeginHeight = interaction.options.getInteger('beginheight');
await interaction.deferReply({ ephemeral: true });
let beginHeight = interaction.options.getInteger('beginheight');
const endHeight = interaction.options.getInteger('endheight');
const efficiency = interaction.options.getInteger('efficiency') != undefined ? interaction.options.getInteger('efficiency') : 10;
const quality = interaction.options.getInteger('quality') != undefined ? interaction.options.getInteger('quality') : 5;
let beginHeight, replyContent;
if (!inBeginHeight) {
if (!beginHeight) {
const guildInfo = interaction.client.guildInfos.get(interaction.guild.id);
beginHeight = guildInfo.treeHeight;
} else {
beginHeight = inBeginHeight;
}
const timeToHeightResults = await fn.timeToHeight(beginHeight, endHeight, efficiency, quality);
const { time, totalWaterCount, compostAppliedCount, average, savedTime } = timeToHeightResults;
let replyFields = undefined;
if (efficiency && quality) {
replyContent = `I estimate that a tree with ${efficiency}% Composter Efficiency and ${quality}% Compost Quality growing from ${beginHeight}ft to ${endHeight}ft will take ${time}`;
replyFields = [
{ name: `Height Gained:`, value: `${endHeight - beginHeight}ft`, inline: true},
{ name: `E/Q:`, value: `${efficiency}%/${quality}%`, inline: true},
{ name: `Compost Applied`, value: `${compostAppliedCount} times`, inline: true },
{ name: `Compost Average`, value: `${average}%`, inline: true },
{ name: `Saved Time`, value: savedTime, inline: true }
];
} else {
replyContent = `I estimate that a tree growing from ${beginHeight}ft to ${endHeight}ft will take ${time}`;
}
const reply = fn.builders.embeds.information(replyContent, replyFields)
await interaction.editReply(reply);
}
fn.timeToHeight(beginHeight, endHeight).then(res => {
interaction.editReply(`It will take a tree that is ${beginHeight}ft tall ${res} to reach ${endHeight}ft.`);
}).catch(err => {
interaction.editReply("Error: " + err);
console.error(err);
return;
});
},
};