Add owner IDs to db, clean up some logging
This commit is contained in:
parent
9e5a89eabb
commit
a1386dd688
@ -12,7 +12,9 @@ module.exports = {
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const serverIds = commandData.args.split(" ");
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const serverIds = commandData.args.split(" ");
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for (let i = 0; i < serverIds.length; i++) {
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for (let i = 0; i < serverIds.length; i++) {
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const id = serverIds[i];
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const id = serverIds[i];
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const guild = await message.client.guilds.fetch(id);
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const guild = await message.client.guilds.fetch(id).catch(e => {
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if (!(e.status === 404)) throw e;
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});
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await guild.leave();
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await guild.leave();
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await message.channel.send("Left Guild: " + id);
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await message.channel.send("Left Guild: " + id);
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}
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}
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13
main.js
13
main.js
@ -25,6 +25,7 @@ const client = new Client({
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const fn = require('./modules/functions.js');
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const fn = require('./modules/functions.js');
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const strings = require('./data/strings.json');
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const strings = require('./data/strings.json');
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const dbfn = require('./modules/dbfn.js');
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const dbfn = require('./modules/dbfn.js');
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const { GuildInfo } = require('./modules/CustomClasses.js');
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const isDev = process.env.DEBUG;
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const isDev = process.env.DEBUG;
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let statusChannel;
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let statusChannel;
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@ -71,7 +72,7 @@ client.on('interactionCreate', async interaction => {
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case 'deleteping':
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case 'deleteping':
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if (interaction.message.deletable) {
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if (interaction.message.deletable) {
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await interaction.message.delete().catch(err => {
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await interaction.message.delete().catch(err => {
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console.error(err);
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// console.error(err);
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});
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});
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}
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}
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break;
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break;
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@ -128,12 +129,22 @@ client.on('guildCreate', async guild => {
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const serverCount = client.guilds.cache.size;
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const serverCount = client.guilds.cache.size;
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client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
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client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
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await statusChannel.send(`I've been added to a new guild: ${guild.name} (${guild.id})`);
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await statusChannel.send(`I've been added to a new guild: ${guild.name} (${guild.id})`);
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const guildInfo = new GuildInfo()
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.setIds(guild.id, guild.ownerId);
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const setBasicQuery = guildInfo.queryBuilder("setBasic");
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await dbfn.setGuildInfo(setBasicQuery).catch(e => console.error(e));
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});
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});
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client.on('guildDelete', async guild => {
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client.on('guildDelete', async guild => {
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const serverCount = client.guilds.cache.size;
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const serverCount = client.guilds.cache.size;
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client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
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client.user.setActivity({ name: `${serverCount} trees grow.`, type: ActivityType.Watching });
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await statusChannel.send(`I've been removed from a guild: ${guild.name} (${guild.id})`);
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await statusChannel.send(`I've been removed from a guild: ${guild.name} (${guild.id})`);
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if (client.guildInfos.has(guild.id)) {
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let guildInfo = client.guildInfos.get(guild.id);
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guildInfo.setReminders(undefined, undefined, undefined, undefined, false);
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const setRemindersQuery = guildInfo.queryBuilder("setReminders");
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await dbfn.setGuildInfo(setRemindersQuery);
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}
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});
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});
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async function checkRateLimits(hi) {
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async function checkRateLimits(hi) {
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@ -11,6 +11,7 @@ module.exports = {
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GuildInfo: class {
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GuildInfo: class {
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constructor() {
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constructor() {
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this.guildId = "";
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this.guildId = "";
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this.ownerId = ""; // TODO Is ownerId fully implemented?
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this.treeName = "";
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this.treeName = "";
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this.treeHeight = 0;
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this.treeHeight = 0;
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this.treeMessageId = "";
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this.treeMessageId = "";
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@ -28,8 +29,9 @@ module.exports = {
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this.compareMessageId = "";
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this.compareMessageId = "";
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}
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}
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setId(id) {
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setIds(guildId, ownerId) {
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this.guildId = id;
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this.guildId = guildId;
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this.ownerId = ownerId === undefined ? this.ownerId : ownerId
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return this;
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return this;
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}
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}
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setName(name) {
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setName(name) {
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@ -198,6 +200,23 @@ module.exports = {
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`) ON DUPLICATE KEY UPDATE compare_channel_id = ${db.escape(this.compareChannelId)}, compare_message_id = ${db.escape(this.compareMessageId)}`,
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`) ON DUPLICATE KEY UPDATE compare_channel_id = ${db.escape(this.compareChannelId)}, compare_message_id = ${db.escape(this.compareMessageId)}`,
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];
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];
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return queryParts.join('');
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return queryParts.join('');
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// TODO This is hacked in and needs to be implemented throughout the code
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case "setIds":
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queryParts = [
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`UPDATE guild_info SET `,
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`owner_id=${db.escape(this.ownerId)} `,
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`WHERE guild_id=${db.escape(this.guildId)}`
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];
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return queryParts.join('');
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case "setBasic":
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queryParts = [
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`INSERT INTO guild_info (`,
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`guild_id, owner_id`,
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`) VALUES (`,
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`${db.escape(this.guildId)}, ${db.escape(this.ownerId)}`,
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`) ON DUPLICATE KEY UPDATE owner_id=${db.escape(this.ownerId)}`
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];
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return queryParts.join('');
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default:
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default:
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break;
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break;
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}
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}
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@ -63,7 +63,7 @@ module.exports = {
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}
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}
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row = res[0];
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row = res[0];
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const guildInfo = new GuildInfo()
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const guildInfo = new GuildInfo()
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.setId(row.guild_id)
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.setIds(row.guild_id, row.owner_id)
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.setName(row.tree_name)
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.setName(row.tree_name)
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.setHeight(row.tree_height)
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.setHeight(row.tree_height)
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.setTreeMessage(row.tree_message_id, row.tree_channel_id)
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.setTreeMessage(row.tree_message_id, row.tree_channel_id)
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@ -107,7 +107,7 @@ module.exports = {
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for (let i = 0; i < res.length; i++) {
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for (let i = 0; i < res.length; i++) {
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let row = res[i];
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let row = res[i];
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guildInfos.push(new GuildInfo()
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guildInfos.push(new GuildInfo()
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.setId(row.guild_id)
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.setIds(row.guild_id, row.owner_id)
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.setName(row.tree_name)
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.setName(row.tree_name)
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.setHeight(row.tree_height)
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.setHeight(row.tree_height)
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.setTreeMessage(row.tree_message_id, row.tree_channel_id)
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.setTreeMessage(row.tree_message_id, row.tree_channel_id)
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@ -117,6 +117,7 @@ module.exports = {
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.setCompareMessage(row.compare_channel_id, row.compare_message_id)
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.setCompareMessage(row.compare_channel_id, row.compare_message_id)
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);
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);
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}
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}
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console.log(res.length + " // " + guildInfos.length);
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db.end();
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db.end();
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resolve(guildInfos);
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resolve(guildInfos);
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@ -463,7 +463,7 @@ const functions = {
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});
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});
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}).catch(err => {
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}).catch(err => {
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reject(strings.status.missingTreeChannel);
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reject(strings.status.missingTreeChannel);
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console.error(err);
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// console.error(err);
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return;
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return;
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});
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});
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} else {
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} else {
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@ -717,7 +717,7 @@ const functions = {
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doDbUpdate = true;
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doDbUpdate = true;
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}
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}
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} else {
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} else {
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guildInfo = new GuildInfo().setId(message.guildId)
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guildInfo = new GuildInfo().setIds(message.guildId, message.guild.ownerId)
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.setLeaderboardMessage(message.id, message.channel.id);
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.setLeaderboardMessage(message.id, message.channel.id);
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doDbUpdate = true;
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doDbUpdate = true;
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}
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}
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@ -773,7 +773,7 @@ const functions = {
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doDbUpdate = true;
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doDbUpdate = true;
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}
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}
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} else {
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} else {
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guildInfo = new GuildInfo().setId(message.guildId)
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guildInfo = new GuildInfo().setIds(message.guildId, message.guild.ownerId)
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.setTreeInfo(isTree.treeName, isTree.treeHeight, message.channel.id, message.id);
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.setTreeInfo(isTree.treeName, isTree.treeHeight, message.channel.id, message.id);
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doDbUpdate = true;
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doDbUpdate = true;
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}
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}
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@ -4,6 +4,7 @@
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const dotenv = require('dotenv');
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const dotenv = require('dotenv');
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dotenv.config();
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dotenv.config();
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const token = process.env.TOKEN;
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const token = process.env.TOKEN;
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const dbfn = require('./dbfn.js');
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// Discord.JS
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// Discord.JS
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const { Client, GatewayIntentBits, Partials } = require('discord.js');
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const { Client, GatewayIntentBits, Partials } = require('discord.js');
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@ -25,10 +26,13 @@ const fn = require('../modules/functions.js');
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client.once('ready', async () => {
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client.once('ready', async () => {
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// watchRequestRates();
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// watchRequestRates();
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await fn.collectionBuilders.guildInfos(client);
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const guilds = client.guilds.cache;
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const guilds = client.guilds.cache;
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guilds.each(g => {
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console.log("I'm in " + guilds.size + " guilds with " + client.guildInfos.size + " guildInfos");
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console.log(g.name + "," + g.id + "," + g.ownerId);
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// guilds.each(g => {
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});
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// console.log(g.name + "," + g.id + "," + g.ownerId);
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// });
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await setAllGuildOwners();
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process.exit();
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process.exit();
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});
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});
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@ -58,3 +62,37 @@ async function watchRequestRates() {
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await watchRequestRates();
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await watchRequestRates();
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});
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});
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}
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}
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async function setAllGuildOwners() {
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try {
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let guildInfosArray = new Array();
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let guildUpdateCount = 0;
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let guildMissingCount = 0;
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client.guildInfos.forEach((guildInfo) => {
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guildInfosArray.push(guildInfo);
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});
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// console.log(guildInfosArray);
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for (let i = 0; i < guildInfosArray.length; i++) {
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const guildInfo = guildInfosArray[i];
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let eFlag = 0;
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const guild = await client.guilds.fetch(guildInfo.guildId).catch(e => {
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eFlag = 1;
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if (e.status === 404) {
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console.log("Missing guild: " + guildInfo.guildId);
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guildMissingCount++;
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} else {
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throw e;
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}
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});
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if (eFlag === 1) continue;
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guildInfo.setIds(guildInfo.guildId, guild.ownerId);
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const query = guildInfo.queryBuilder("setIds");
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console.log(query);
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await dbfn.setGuildInfo(query);
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guildUpdateCount++;
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}
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console.log(`Updated ${guildUpdateCount} guilds with ${guildMissingCount} missing guilds.`);
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} catch(err) {
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console.error(err);
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}
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}
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@ -110,7 +110,7 @@ module.exports = {
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const reminderChannel = interaction.options.getChannel('pingchannel');
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const reminderChannel = interaction.options.getChannel('pingchannel');
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// Create a new GuildInfo object
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// Create a new GuildInfo object
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let guildInfo = new GuildInfo()
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let guildInfo = new GuildInfo()
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.setId(interaction.guildId)
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.setIds(interaction.guildId, interaction.guild.ownerId)
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// Set the reminder configuration
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// Set the reminder configuration
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.setReminders(waterMessage, fruitMessage, reminderChannel.id, watchChannel.id, true);
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.setReminders(waterMessage, fruitMessage, reminderChannel.id, watchChannel.id, true);
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// Update the guildInfos Collection
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// Update the guildInfos Collection
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@ -50,7 +50,7 @@ module.exports = {
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await interaction.editReply(fn.builders.embeds.treeRoleMenu(guildInfo)).catch(e => console.error(e));
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await interaction.editReply(fn.builders.embeds.treeRoleMenu(guildInfo)).catch(e => console.error(e));
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} else {
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} else {
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let guildInfo = new GuildInfo()
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let guildInfo = new GuildInfo()
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.setId(interaction.guildId);
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.setIds(interaction.guildId, interaction.guild.ownerId);
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guildInfo.setRoles(waterRoleId, fruitRoleId);
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guildInfo.setRoles(waterRoleId, fruitRoleId);
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await dbfn.setGuildInfo(guildInfo.queryBuilder("setRoles"));
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await dbfn.setGuildInfo(guildInfo.queryBuilder("setRoles"));
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await fn.collectionBuilders.guildInfos(interaction.client);
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await fn.collectionBuilders.guildInfos(interaction.client);
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