fix reminders

This commit is contained in:
Skylar Grant 2023-01-31 17:23:26 -05:00
parent 798b042c70
commit 7dfe6a19af
3 changed files with 53 additions and 28 deletions

View File

@ -56,7 +56,7 @@ client.on('interactionCreate', async interaction => {
if (interaction.isButton() && interaction.component.customId == 'refresh') {
await fn.refresh(interaction).catch(err => {
interaction.update(fn.builders.errorEmbed(err));
interaction.channel.send(fn.builders.errorEmbed(err));
});
} else if (interaction.isButton() && interaction.component.customId == 'resetping') {
await fn.resetPing(interaction);

View File

@ -81,7 +81,7 @@ module.exports = {
if (err) throw `Error connecting to the database: ${err.message}`;
});
// Get a server's tree information from the database
const selectGuildInfoQuery = `SELECT tree_name, tree_height, tree_message_id, tree_channel_id, leaderboard_message_id, leaderboard_channel_id, ping_role_id, ping_channel_id, reminded_status, reminder_optin FROM guild_info WHERE guild_id = ${db.escape(guildId)}`;
const selectGuildInfoQuery = `SELECT * FROM guild_info WHERE guild_id = ${db.escape(guildId)}`;
// TODO run this query and return a promise then structure the output into a GuildInfo object. resolve with { "status": , "data": guildInfo }
return new Promise((resolve, reject) => {
db.query(selectGuildInfoQuery, (err, res) => {
@ -100,7 +100,8 @@ module.exports = {
"leaderboardChannelId": "123",
"reminderMessage": "Abc",
"reminderChannelId": "123",
"remindedStatus": 0
"remindedStatus": 0,
"comparisonMessageId": "123"
};*/
if (res.length == 0) {
reject("There is no database entry for your guild yet. Try running /setup");
@ -119,7 +120,9 @@ module.exports = {
"reminderMessage": row.ping_role_id,
"reminderChannelId": row.ping_channel_id,
"remindedStatus": row.reminded_status,
"reminderOptIn": row.reminder_optin
"reminderOptIn": row.reminder_optin,
"comparisonMessageId": row.comparison_message_id,
"comparisonChannelId": row.comparison_channel_id
};
db.end();
resolve({ "status": "Successfully fetched guild information", "data": guildInfo });
@ -401,6 +404,7 @@ module.exports = {
}
db.end();
resolve({ "status": `Successfully set the reminded status to ${remindedStatus}`, "data": res });
// console.log("Boop: " + remindedStatus);
});
});
},
@ -443,7 +447,7 @@ module.exports = {
if (err) throw `Error connecting to the database: ${err.message}`;
});
// Get a server's tree information from the database
const getOptedInGuildsQuery = `SELECT guild_id, tree_name, tree_height, tree_message_id, tree_channel_id, leaderboard_message_id, leaderboard_channel_id, ping_role_id, ping_channel_id, reminded_status FROM guild_info WHERE reminder_optin = 1 AND reminded_status = 0`;
const getOptedInGuildsQuery = `SELECT * FROM guild_info WHERE reminder_optin = 1`;
// TODO run this query and return a promise then structure the output into a GuildInfo object. resolve with { "status": , "data": guildInfo }
return new Promise((resolve, reject) => {
db.query(getOptedInGuildsQuery, (err, res) => {
@ -462,7 +466,8 @@ module.exports = {
"leaderboardChannelId": "123",
"reminderMessage": "Abc",
"reminderChannelId": "123",
"remindedStatus": 0
"remindedStatus": 0,
"comparisonMessageId": "123"
};*/
if (res.length == 0) {
resolve({ "status": "No servers have opted in yet" });
@ -482,7 +487,9 @@ module.exports = {
"leaderboardChannelId": row.leaderboard_channel_id,
"reminderMessage": row.ping_role_id,
"reminderChannelId": row.ping_channel_id,
"remindedStatus": row.reminded_status
"remindedStatus": row.reminded_status,
"comparisonMessageId": row.comparison_message_id,
"comparisonChannelId": row.comparison_channel_id
});
});
db.end();
@ -490,7 +497,7 @@ module.exports = {
});
});
},
setComparisonMessage(comparisonMessageId, guildId) {
setComparisonMessage(comparisonMessage, guildId) {
const db = mysql.createConnection({
host: process.env.DBHOST,
user: process.env.DBUSER,
@ -502,10 +509,11 @@ module.exports = {
if (err) throw `Error connecting to the database: ${err.message}`;
});
// Returns a Promise, resolve({ "status": "", "data": leaderboard })
const setRemindedStatusQuery = `UPDATE guild_info SET comparison_message_id = ${db.escape(comparisonMessageId)} WHERE guild_id = ${db.escape(guildId)}`;
const setComparisonMessageQuery = `UPDATE guild_info SET comparison_message_id = ${db.escape(comparisonMessage.id)}, comparison_channel_id = ${db.escape(comparisonMessage.interaction.channelId)} WHERE guild_id = ${db.escape(guildId)}`;
// console.log(JSON.stringify(comparisonMessage));
// TODO run the query and return a promise then process the results. resolve with { "status": , "data": leaderboard }
return new Promise((resolve, reject) => {
db.query(setRemindedStatusQuery, (err, res) => {
db.query(setComparisonMessageQuery, (err, res) => {
if (err) {
console.error(err);
db.end();
@ -513,7 +521,7 @@ module.exports = {
return;
}
db.end();
resolve({ "status": `Successfully set the comparison message ID: ${comparisonMessageId}`, "data": res });
resolve({ "status": `Successfully set the comparison message ID: ${comparisonMessage}`, "data": res });
});
});
}

View File

@ -539,8 +539,8 @@ const functions = {
const { guildId, reminderChannelId, reminderMessage } = guildInfo;
const reminderChannel = await guild.channels.fetch(reminderChannelId);
const reminderEmbed = functions.builders.reminderEmbed(reminderMessage, guildInfo);
reminderChannel.send(reminderEmbed).then(async m => {
await dbfn.setRemindedStatus(guildId, 1);
await reminderChannel.send(reminderEmbed).then(async m => {
const setRemindedStatusReponse = await dbfn.setRemindedStatus(guildId, 1);
return 1;
}).catch(err => {
console.error(err);
@ -550,51 +550,68 @@ const functions = {
setTimeout(this.sendReminder(interaction), ms);
},
async checkReady(client) { // Check if the guilds trees are ready to water
// TODO This is hard coded for the dev server, need to change it to lookup each server and iterate over them
// Would also be helpful to have an opt-in or opt-out ability for water checks
try {
// Get the guildInfos for each guild that is opted in and waiting to send a reminder
const getOptedInGuildsResponse = await dbfn.getOptedInGuilds();
// console.log(JSON.stringify(getOptedInGuildsResponse));
// getOptedInGuilds will return this if it gets an empty set from the database
if (getOptedInGuildsResponse.status != "No servers have opted in yet") {
// Get the Array of Guilds from the response
const guilds = getOptedInGuildsResponse.data;
// Iterate over the Array
for (let i = 0; i < guilds.length; i++) {
// console.log(`iter: ${i}`);
// Save the 'old' guild info that came from getOptedInGuilds
const oldGuildInfo = guilds[i];
// Get up-to-date guildInfo from the database, probably unnecessary and redundant
const getGuildInfoResponse = await dbfn.getGuildInfo(oldGuildInfo.guildId);
// Save the new guildInfo so we can reference its remindedStatus
const guildInfo = getGuildInfoResponse.data;
const { guildId, treeChannelId, treeMessageId, remindedStatus } = guildInfo;
// console.log(`${guildInfo.treeName}: ${remindedStatus}`);
// Double check the remindedStatus to prevent double pings
if (remindedStatus == 0) {
// Fetch the guild
const guild = await client.guilds.fetch(guildId);
// Fetch the tree channel
const treeChannel = await guild.channels.fetch(treeChannelId);
// Fetch the tree message
const treeMessage = await treeChannel.messages.fetch(treeMessageId);
// Get the description from the embed of the tree message
const description = treeMessage.embeds[0].description;
// Default to not being ready to water
let readyToWater = false;
// Obviously if the tree says it's Ready to be watered, it's ready
if (description.includes("Ready to be watered")) {
readyToWater = true;
// But sometimes the tree doesn't refresh the embed, in that case we'll do a secondary check using the
// timestamp included in the embed.
} else {
const beginWaterTimestamp = description.indexOf("<t:") + 3;
const endWaterTimestamp = description.indexOf(":>");
// Split the description starting at "<t:" and ending at ":>" to get just the numerical timestamp
const waterTimestamp = parseInt(description.slice(beginWaterTimestamp, endWaterTimestamp));
// The Discord timestamp is in seconds, not ms so we need to divide by 1000
const nowTimestamp = (Date.now() / 1000);
readyToWater = (nowTimestamp > waterTimestamp);
}
if (readyToWater) {
// console.log("Ready to water");
// Send the reminder message
await this.sendReminder(guildInfo, guild);
this.sleep(5000).then(async () => {
await this.checkReady(client);
});
return;
}
} else {
// console.log("Not ready to water\n" + `Water At: ${waterTimestamp} | Now: ${nowTimestamp}`);
this.sleep(5000).then(async () => {
// const guild = await client.guilds.fetch(guildInfo.guildId);
// const comparisonChannel = await guild.channels.fetch(guildInfo.comparisonChannelId);
// const comparisonMessage = await comparisonChannel.messages.fetch(guildInfo.comparisonMessageId);
// const embed = comparisonMessage.embeds[0];
// const actionRow = this.builders.actionRows.comparisonActionRow(guildInfo);
// comparisonMessage.edit({ embeds: [embed], components: [actionRow] });
}
}
// Wait for .5 seconds before looping back to check other trees
this.sleep(500).then(async () => {
await this.checkReady(client);
});
return;
}
}
}
} else {
// console.log(getOptedInGuildsResponse.status);
this.sleep(5000).then(async () => {