fix reminders
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798b042c70
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2
main.js
2
main.js
@ -56,7 +56,7 @@ client.on('interactionCreate', async interaction => {
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if (interaction.isButton() && interaction.component.customId == 'refresh') {
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await fn.refresh(interaction).catch(err => {
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interaction.update(fn.builders.errorEmbed(err));
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interaction.channel.send(fn.builders.errorEmbed(err));
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});
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} else if (interaction.isButton() && interaction.component.customId == 'resetping') {
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await fn.resetPing(interaction);
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@ -81,7 +81,7 @@ module.exports = {
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if (err) throw `Error connecting to the database: ${err.message}`;
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});
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// Get a server's tree information from the database
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const selectGuildInfoQuery = `SELECT tree_name, tree_height, tree_message_id, tree_channel_id, leaderboard_message_id, leaderboard_channel_id, ping_role_id, ping_channel_id, reminded_status, reminder_optin FROM guild_info WHERE guild_id = ${db.escape(guildId)}`;
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const selectGuildInfoQuery = `SELECT * FROM guild_info WHERE guild_id = ${db.escape(guildId)}`;
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// TODO run this query and return a promise then structure the output into a GuildInfo object. resolve with { "status": , "data": guildInfo }
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return new Promise((resolve, reject) => {
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db.query(selectGuildInfoQuery, (err, res) => {
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@ -100,7 +100,8 @@ module.exports = {
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"leaderboardChannelId": "123",
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"reminderMessage": "Abc",
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"reminderChannelId": "123",
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"remindedStatus": 0
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"remindedStatus": 0,
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"comparisonMessageId": "123"
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};*/
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if (res.length == 0) {
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reject("There is no database entry for your guild yet. Try running /setup");
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@ -119,7 +120,9 @@ module.exports = {
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"reminderMessage": row.ping_role_id,
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"reminderChannelId": row.ping_channel_id,
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"remindedStatus": row.reminded_status,
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"reminderOptIn": row.reminder_optin
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"reminderOptIn": row.reminder_optin,
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"comparisonMessageId": row.comparison_message_id,
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"comparisonChannelId": row.comparison_channel_id
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};
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db.end();
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resolve({ "status": "Successfully fetched guild information", "data": guildInfo });
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@ -401,6 +404,7 @@ module.exports = {
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}
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db.end();
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resolve({ "status": `Successfully set the reminded status to ${remindedStatus}`, "data": res });
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// console.log("Boop: " + remindedStatus);
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});
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});
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},
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@ -443,7 +447,7 @@ module.exports = {
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if (err) throw `Error connecting to the database: ${err.message}`;
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});
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// Get a server's tree information from the database
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const getOptedInGuildsQuery = `SELECT guild_id, tree_name, tree_height, tree_message_id, tree_channel_id, leaderboard_message_id, leaderboard_channel_id, ping_role_id, ping_channel_id, reminded_status FROM guild_info WHERE reminder_optin = 1 AND reminded_status = 0`;
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const getOptedInGuildsQuery = `SELECT * FROM guild_info WHERE reminder_optin = 1`;
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// TODO run this query and return a promise then structure the output into a GuildInfo object. resolve with { "status": , "data": guildInfo }
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return new Promise((resolve, reject) => {
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db.query(getOptedInGuildsQuery, (err, res) => {
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@ -462,7 +466,8 @@ module.exports = {
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"leaderboardChannelId": "123",
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"reminderMessage": "Abc",
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"reminderChannelId": "123",
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"remindedStatus": 0
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"remindedStatus": 0,
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"comparisonMessageId": "123"
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};*/
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if (res.length == 0) {
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resolve({ "status": "No servers have opted in yet" });
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@ -482,7 +487,9 @@ module.exports = {
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"leaderboardChannelId": row.leaderboard_channel_id,
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"reminderMessage": row.ping_role_id,
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"reminderChannelId": row.ping_channel_id,
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"remindedStatus": row.reminded_status
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"remindedStatus": row.reminded_status,
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"comparisonMessageId": row.comparison_message_id,
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"comparisonChannelId": row.comparison_channel_id
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});
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});
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db.end();
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@ -490,7 +497,7 @@ module.exports = {
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});
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});
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},
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setComparisonMessage(comparisonMessageId, guildId) {
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setComparisonMessage(comparisonMessage, guildId) {
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const db = mysql.createConnection({
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host: process.env.DBHOST,
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user: process.env.DBUSER,
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@ -502,10 +509,11 @@ module.exports = {
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if (err) throw `Error connecting to the database: ${err.message}`;
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});
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// Returns a Promise, resolve({ "status": "", "data": leaderboard })
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const setRemindedStatusQuery = `UPDATE guild_info SET comparison_message_id = ${db.escape(comparisonMessageId)} WHERE guild_id = ${db.escape(guildId)}`;
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const setComparisonMessageQuery = `UPDATE guild_info SET comparison_message_id = ${db.escape(comparisonMessage.id)}, comparison_channel_id = ${db.escape(comparisonMessage.interaction.channelId)} WHERE guild_id = ${db.escape(guildId)}`;
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// console.log(JSON.stringify(comparisonMessage));
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// TODO run the query and return a promise then process the results. resolve with { "status": , "data": leaderboard }
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return new Promise((resolve, reject) => {
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db.query(setRemindedStatusQuery, (err, res) => {
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db.query(setComparisonMessageQuery, (err, res) => {
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if (err) {
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console.error(err);
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db.end();
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@ -513,7 +521,7 @@ module.exports = {
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return;
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}
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db.end();
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resolve({ "status": `Successfully set the comparison message ID: ${comparisonMessageId}`, "data": res });
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resolve({ "status": `Successfully set the comparison message ID: ${comparisonMessage}`, "data": res });
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});
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});
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}
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@ -539,8 +539,8 @@ const functions = {
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const { guildId, reminderChannelId, reminderMessage } = guildInfo;
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const reminderChannel = await guild.channels.fetch(reminderChannelId);
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const reminderEmbed = functions.builders.reminderEmbed(reminderMessage, guildInfo);
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reminderChannel.send(reminderEmbed).then(async m => {
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await dbfn.setRemindedStatus(guildId, 1);
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await reminderChannel.send(reminderEmbed).then(async m => {
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const setRemindedStatusReponse = await dbfn.setRemindedStatus(guildId, 1);
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return 1;
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}).catch(err => {
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console.error(err);
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@ -550,51 +550,68 @@ const functions = {
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setTimeout(this.sendReminder(interaction), ms);
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},
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async checkReady(client) { // Check if the guilds trees are ready to water
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// TODO This is hard coded for the dev server, need to change it to lookup each server and iterate over them
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// Would also be helpful to have an opt-in or opt-out ability for water checks
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try {
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// Get the guildInfos for each guild that is opted in and waiting to send a reminder
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const getOptedInGuildsResponse = await dbfn.getOptedInGuilds();
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// console.log(JSON.stringify(getOptedInGuildsResponse));
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// getOptedInGuilds will return this if it gets an empty set from the database
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if (getOptedInGuildsResponse.status != "No servers have opted in yet") {
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// Get the Array of Guilds from the response
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const guilds = getOptedInGuildsResponse.data;
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// Iterate over the Array
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for (let i = 0; i < guilds.length; i++) {
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// console.log(`iter: ${i}`);
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// Save the 'old' guild info that came from getOptedInGuilds
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const oldGuildInfo = guilds[i];
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// Get up-to-date guildInfo from the database, probably unnecessary and redundant
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const getGuildInfoResponse = await dbfn.getGuildInfo(oldGuildInfo.guildId);
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// Save the new guildInfo so we can reference its remindedStatus
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const guildInfo = getGuildInfoResponse.data;
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const { guildId, treeChannelId, treeMessageId, remindedStatus } = guildInfo;
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// console.log(`${guildInfo.treeName}: ${remindedStatus}`);
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// Double check the remindedStatus to prevent double pings
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if (remindedStatus == 0) {
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// Fetch the guild
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const guild = await client.guilds.fetch(guildId);
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// Fetch the tree channel
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const treeChannel = await guild.channels.fetch(treeChannelId);
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// Fetch the tree message
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const treeMessage = await treeChannel.messages.fetch(treeMessageId);
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// Get the description from the embed of the tree message
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const description = treeMessage.embeds[0].description;
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// Default to not being ready to water
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let readyToWater = false;
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// Obviously if the tree says it's Ready to be watered, it's ready
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if (description.includes("Ready to be watered")) {
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readyToWater = true;
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// But sometimes the tree doesn't refresh the embed, in that case we'll do a secondary check using the
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// timestamp included in the embed.
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} else {
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const beginWaterTimestamp = description.indexOf("<t:") + 3;
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const endWaterTimestamp = description.indexOf(":>");
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// Split the description starting at "<t:" and ending at ":>" to get just the numerical timestamp
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const waterTimestamp = parseInt(description.slice(beginWaterTimestamp, endWaterTimestamp));
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// The Discord timestamp is in seconds, not ms so we need to divide by 1000
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const nowTimestamp = (Date.now() / 1000);
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readyToWater = (nowTimestamp > waterTimestamp);
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}
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if (readyToWater) {
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// console.log("Ready to water");
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// Send the reminder message
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await this.sendReminder(guildInfo, guild);
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this.sleep(5000).then(async () => {
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await this.checkReady(client);
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});
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return;
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} else {
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// console.log("Not ready to water\n" + `Water At: ${waterTimestamp} | Now: ${nowTimestamp}`);
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this.sleep(5000).then(async () => {
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await this.checkReady(client);
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});
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return;
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}
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} else {
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// const guild = await client.guilds.fetch(guildInfo.guildId);
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// const comparisonChannel = await guild.channels.fetch(guildInfo.comparisonChannelId);
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// const comparisonMessage = await comparisonChannel.messages.fetch(guildInfo.comparisonMessageId);
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// const embed = comparisonMessage.embeds[0];
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// const actionRow = this.builders.actionRows.comparisonActionRow(guildInfo);
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// comparisonMessage.edit({ embeds: [embed], components: [actionRow] });
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}
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}
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// Wait for .5 seconds before looping back to check other trees
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this.sleep(500).then(async () => {
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await this.checkReady(client);
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});
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} else {
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// console.log(getOptedInGuildsResponse.status);
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this.sleep(5000).then(async () => {
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