49 lines
2.1 KiB
JavaScript
49 lines
2.1 KiB
JavaScript
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const { SlashCommandBuilder, PermissionFlagsBits } = require('discord.js');
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const dbfn = require('../modules/dbfn.js');
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const fn = require('../modules/functions.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('notifications')
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.setDescription('Setup a notification relay for improved water and fruit notifications')
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.addChannelOption(o =>
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o
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.setName('watchchannel')
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.setDescription('The channel Grow A Tree sends your notifications in')
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.setRequired(true))
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.addStringOption(o =>
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o
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.setName('watermessage')
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.setDescription('Message to send for water reminders')
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.setRequired(true))
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.addChannelOption(o =>
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o
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.setName('pingchannel')
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.setDescription('The channel to send the water reminder in')
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.setRequired(true))
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.addStringOption(o =>
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o
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.setName('fruitmessage')
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.setDescription("Message to send for fruit reminders")
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.setRequired(false))
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.setDefaultMemberPermissions(PermissionFlagsBits.ManageRoles),
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async execute(interaction) {
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try {
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await interaction.deferReply({ ephemeral: true });
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if (interaction.client.guildInfos.has(interaction.guildId)) {
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const watchChannel = interaction.options.getChannel('watchchannel');
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const waterMessage = interaction.options.getString('watermessage');
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const fruitMessage = interaction.options.getString('fruitmessage') ? interaction.options.getString('fruitmessage') : interaction.options.getString('watermessage');
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const reminderChannel = interaction.options.getChannel('pingchannel');
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let guildInfo = interaction.client.guildInfos.get(interaction.guildId);
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guildInfo.setReminders(waterMessage, fruitMessage, reminderChannel.id, watchChannel.id);
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let query = guildInfo.queryBuilder("setReminders");
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console.log(query);
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await dbfn.setGuildInfo(query);
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await interaction.editReply(`I'll watch <#${watchChannel.id}> for Grow A Tree Notifications and relay them to <#${reminderChannel.id}>.`).catch(e => console.error(e));
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}
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} catch (err) {
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console.error("Error occurred while setting up a notification relay: " + err);
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}
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},
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};
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