Added arm safety check
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							| @ -45,6 +45,41 @@ void setMotors(int leftSpeed, int rightSpeed) { | |||||||
| 	motor[rightMotor] = rightSpeed; | 	motor[rightMotor] = rightSpeed; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | //==================================================================================//
 | ||||||
|  | 
 | ||||||
|  | /* Arm safety checker, verifies potentiometer position and limit switch status
 | ||||||
|  |  *   of the arm to disable the motors automatically. | ||||||
|  |  * | ||||||
|  |  * Arguments: | ||||||
|  |  * - direction: single character | ||||||
|  |  *   - "U" | "D": Up or Down respectively | ||||||
|  |  *   - Determines which direction the arm wants to move, otherwise the arm would always | ||||||
|  |  *     be stuck in a limit position. | ||||||
|  |  * | ||||||
|  |  * Returns: | ||||||
|  |  * - integer: Status, 0 means arm is in a blocked position, 1 means the arm can move | ||||||
|  |  * | ||||||
|  |  * Notes: | ||||||
|  |  * None. | ||||||
|  | */ | ||||||
|  | int checkArm(char *direction) { | ||||||
|  |   if (direction == "U") { // The arm wants to go up
 | ||||||
|  |   	// So we check the potentiometer
 | ||||||
|  | 	if (SensorValue[armPos] < 1800) { // 1800 limit / 2300 max
 | ||||||
|  | 		return 1; // The arm can move up more
 | ||||||
|  | 	} else { | ||||||
|  | 		return 0; // The arm is at the upper limit, do not move it up more
 | ||||||
|  | 	} | ||||||
|  |   } else if (direction == "D") { // The arm wants to go down
 | ||||||
|  | 	// So we check the limit switch
 | ||||||
|  | 	if (SensorValue[armLimit] == 1) { // The limit switch isn't being pressed
 | ||||||
|  | 		return 1; // The arm can move down more
 | ||||||
|  | 	} else { // The switch is being pressed down
 | ||||||
|  | 		return 0; // The arm cannot be moved down more
 | ||||||
|  | 	} | ||||||
|  |   } | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /* Quickly set the arm motor speed
 | /* Quickly set the arm motor speed
 | ||||||
|  * |  * | ||||||
|  * Arguments: |  * Arguments: | ||||||
| @ -55,8 +90,24 @@ void setMotors(int leftSpeed, int rightSpeed) { | |||||||
|  * This is a very superfluous function but I hate typing motor[motorName] = 127 constantly |  * This is a very superfluous function but I hate typing motor[motorName] = 127 constantly | ||||||
| */ | */ | ||||||
| void setArm(int speed) { | void setArm(int speed) { | ||||||
| 	// Set the arm motor speed
 | 	// Check the arm safety
 | ||||||
| 	motor[armMotor] = speed; | 	int safe = 0; | ||||||
|  | 	if (speed > 0) { | ||||||
|  | 		safe = checkArm("U"); | ||||||
|  | 	} else if (speed < 0) { | ||||||
|  | 		safe = checkArm("D"); | ||||||
|  | 	} else { | ||||||
|  | 		safe = 0; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (safe == 1) { | ||||||
|  | 		// Set the arm motor speed
 | ||||||
|  | 		motor[armMotor] = speed; | ||||||
|  | 	} else { | ||||||
|  | 		// Turn off the motor
 | ||||||
|  | 		motor[armMotor] = 0; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /* Quickly set the claw motor speed
 | /* Quickly set the claw motor speed
 | ||||||
| @ -219,6 +270,27 @@ void moveArm(int speed, int timeMs) { | |||||||
| 	motor[armMotor] = 0; | 	motor[armMotor] = 0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | //==================================================================================//
 | ||||||
|  | 
 | ||||||
|  | /* Move the bot's claw motor
 | ||||||
|  |  * | ||||||
|  |  * Arguments: | ||||||
|  |  * - speed: signed integer. -127 to 127 | ||||||
|  |  *   - <0: Down | ||||||
|  |  *   - >0: Up | ||||||
|  |  *   - Speed to drive the claw motor | ||||||
|  |  * - timeMs: signed integer | ||||||
|  |  *   - Time to wait before stopping the claw, in milliseconds | ||||||
|  | */ | ||||||
|  | void moveClaw(int speed, int timeMs) { | ||||||
|  | 	// Turn on the motor at the set speed
 | ||||||
|  | 	motor[clawMotor] = speed; | ||||||
|  | 	// Wait for the set time
 | ||||||
|  | 	wait1Msec(timeMs); | ||||||
|  | 	// Turn the motor off
 | ||||||
|  | 	motor[clawMotor] = 0; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /* Put your arms in the air like you just don't care
 | /* Put your arms in the air like you just don't care
 | ||||||
|  * Moves the bot's arm up until it reaches a preset position, |  * Moves the bot's arm up until it reaches a preset position, | ||||||
|  * determined by a potentiometer |  * determined by a potentiometer | ||||||
| @ -308,104 +380,86 @@ void clawRelease() { | |||||||
|  * |  * | ||||||
|  * Arguments: None |  * Arguments: None | ||||||
|  * Notes: TODO: Find a way to recall main() so this can be rerun without rebooting/recompiling |  * Notes: TODO: Find a way to recall main() so this can be rerun without rebooting/recompiling | ||||||
|  |  * | ||||||
|  |  * Lab Description: | ||||||
|  |  * Have arm motor | ||||||
|  |  * - Run autonomous with start button | ||||||
|  |  * - Arm up 1000ms | ||||||
|  |  * - Arm down 1000ms | ||||||
|  |  * - Claw release 1000ms | ||||||
|  |  * - Claw grab 1000ms | ||||||
|  |  * - Repeat @50% speed | ||||||
| */ | */ | ||||||
| void runAutonomous() { | void runAutonomous() { | ||||||
| 	// Drive Left Side
 | 	moveArm(127, 1000); | ||||||
| 	// driveOneSide("L", 127, 1000);
 | 	moveArm(-127, 1000); | ||||||
| 	// Drive Right Side
 | 	moveClaw(127, 1000); | ||||||
| 	// driveOneSide("R", 127, 1000);
 | 	moveClaw(-127, 1000); | ||||||
| 	// Reverse Left Side
 | 	moveArm(64, 1000); | ||||||
| 	// driveOneSide("L", -127, 1000);
 | 	moveArm(-64, 1000); | ||||||
| 	// Reverse Right Side
 | 	moveClaw(64, 1000); | ||||||
| 	// driveOneSide("R", -127, 1000);
 | 	moveClaw(-64, 1000); | ||||||
| 	// Drive forward 3 seconds
 |  | ||||||
| 	// driveForward(127, 3000);
 |  | ||||||
| 	// Drive backwards 3 seconds
 |  | ||||||
| 	// driveBackward(127, 3000);
 |  | ||||||
| 	// Left forward, right reverse
 |  | ||||||
| 	// turn("R", 127, 1000, true);
 |  | ||||||
| 	// Half-speed forward
 |  | ||||||
| 	// driveForward(64, 3000);
 |  | ||||||
| 	// Quarter-speed forward
 |  | ||||||
| 	// driveForward(32, 3000);
 |  | ||||||
| 	// Raise the arm up a bit
 |  | ||||||
| 	// armUp(127, 500);
 |  | ||||||
| 	// Drop the arm all the way down
 |  | ||||||
| 	// armDown100(16);
 |  | ||||||
| 	clawRelease(); |  | ||||||
| 	clawGrab(); |  | ||||||
| 	armUp100(32); |  | ||||||
| 	clawRelease(); |  | ||||||
| 	clawGrab(); |  | ||||||
| 	armDown100(32); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| //==================================================================================//
 |  | ||||||
| 
 |  | ||||||
| /* Wait for the start button to be pressed, then run autonomous code.
 |  | ||||||
|  * |  | ||||||
|  * Arguments: None |  | ||||||
| */ |  | ||||||
| void waitForStart() { |  | ||||||
| 
 |  | ||||||
| 	// TODO: Experimental, hoping this will call this function again when done instead of exiting
 |  | ||||||
| 	waitForStart(); |  | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| //==================================================================================//
 | //==================================================================================//
 | ||||||
| 
 | 
 | ||||||
| // This function gets called automatically once the bot is booted.
 | // This function gets called automatically once the bot is booted.
 | ||||||
| task main() { | task main() { | ||||||
| 	while (SensorValue[buttonStart]==1) { | 	// Loop over this code infinitely, this will allow running the autocode more than once
 | ||||||
| 		// Driver Mode, Controller Inputs
 | 	while (1) { | ||||||
| 		int leftSpeed = (vexRT[Ch2] + vexRT[Ch1]) / 2; // (y + x) / 2
 | 		// As long as the start button isn't pressed (Logical 1) run the code for the controller input
 | ||||||
| 		int rightSpeed = (vexRT[Ch2] - vexRT[Ch1])/2;  // (y - x) / 2
 | 		while (SensorValue[buttonStart]==1) { | ||||||
| 		float leftAdjSpeed = leftSpeed / 10; | 			// Driver Mode, Controller Inputs
 | ||||||
| 		float rightAdjSpeed = rightSpeed / 10; | 			int leftSpeed = (vexRT[Ch2] + vexRT[Ch1]) / 2; // (y + x) / 2
 | ||||||
| 		leftAdjSpeed = floor(leftAdjSpeed) * 10; | 			int rightSpeed = (vexRT[Ch2] - vexRT[Ch1])/2;  // (y - x) / 2
 | ||||||
| 		rightAdjSpeed = floor(rightAdjSpeed) * 10; | 			float leftAdjSpeed = leftSpeed / 10; | ||||||
|  | 			float rightAdjSpeed = rightSpeed / 10; | ||||||
|  | 			leftAdjSpeed = floor(leftAdjSpeed) * 10; | ||||||
|  | 			rightAdjSpeed = floor(rightAdjSpeed) * 10; | ||||||
| 
 | 
 | ||||||
| 		if (fabs(leftAdjSpeed) > 30) { | 			if (fabs(leftAdjSpeed) > 30) { | ||||||
| 			motor[leftMotor]  = leftAdjSpeed; | 				motor[leftMotor]  = leftAdjSpeed; | ||||||
| 		} else { | 			} else { | ||||||
| 			motor[leftMotor] = 0; | 				motor[leftMotor] = 0; | ||||||
|  | 			} | ||||||
|  | 
 | ||||||
|  | 			if (fabs(rightAdjSpeed) > 30) { | ||||||
|  | 				motor[rightMotor] = rightAdjSpeed; | ||||||
|  | 			} else { | ||||||
|  | 				motor[rightMotor] = 0; | ||||||
|  | 			} | ||||||
|  | 
 | ||||||
|  | 			// Raise, lower or do not move arm
 | ||||||
|  | 			if(vexRT[Btn7U] == 1)       	//If button 7U is pressed...
 | ||||||
|  | 			{ | ||||||
|  | 				motor[armMotor] = 32;    	//...raise the arm.
 | ||||||
|  | 			} | ||||||
|  | 			else if(vexRT[Btn7D] == 1)  	//Else, if button 7D is pressed...
 | ||||||
|  | 			{ | ||||||
|  | 				motor[armMotor] = -32;   	//...lower the arm.
 | ||||||
|  | 			} | ||||||
|  | 			else                      		//Else (neither button is pressed)...
 | ||||||
|  | 			{ | ||||||
|  | 				motor[armMotor] = 0;      	//...stop the arm.
 | ||||||
|  | 			} | ||||||
|  | 
 | ||||||
|  | 			// Open, close or do not more claw
 | ||||||
|  | 			if(vexRT[Btn7L] == 1)       	//If Button 7L is pressed...
 | ||||||
|  | 			{ | ||||||
|  | 				motor[clawMotor] = 64;  		//...open the gripper.
 | ||||||
|  | 			} | ||||||
|  | 			else if(vexRT[Btn7R] == 1)  	//Else, if button 7R is pressed...
 | ||||||
|  | 			{ | ||||||
|  | 				motor[clawMotor] = -32; 		//...close the gripper.
 | ||||||
|  | 			} | ||||||
|  | 			else                      		//Else (neither button is pressed)...
 | ||||||
|  | 			{ | ||||||
|  | 				motor[clawMotor] = 0;    		//...stop the gripper.
 | ||||||
|  | 			} | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		if (fabs(rightAdjSpeed) > 30) { | 		// Once we've detected a button press, run the autonomous function block.
 | ||||||
| 			motor[rightMotor] = rightAdjSpeed; | 		runAutonomous(); | ||||||
| 		} else { |  | ||||||
| 			motor[rightMotor] = 0; |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		// Raise, lower or do not move arm
 |  | ||||||
| 		if(vexRT[Btn7U] == 1)       	//If button 5U is pressed...
 |  | ||||||
| 		{ |  | ||||||
| 			motor[armMotor] = 32;    	//...raise the arm.
 |  | ||||||
| 		} |  | ||||||
| 		else if(vexRT[Btn7D] == 1)  	//Else, if button 5D is pressed...
 |  | ||||||
| 		{ |  | ||||||
| 			motor[armMotor] = -32;   	//...lower the arm.
 |  | ||||||
| 		} |  | ||||||
| 		else                      		//Else (neither button is pressed)...
 |  | ||||||
| 		{ |  | ||||||
| 			motor[armMotor] = 0;      	//...stop the arm.
 |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		// Open, close or do not more claw
 |  | ||||||
| 		if(vexRT[Btn7L] == 1)       	//If Button 6U is pressed...
 |  | ||||||
| 		{ |  | ||||||
| 			motor[clawMotor] = 64;  		//...close the gripper.
 |  | ||||||
| 		} |  | ||||||
| 		else if(vexRT[Btn7R] == 1)  	//Else, if button 6D is pressed...
 |  | ||||||
| 		{ |  | ||||||
| 			motor[clawMotor] = -32; 		//...open the gripper.
 |  | ||||||
| 		} |  | ||||||
| 		else                      		//Else (neither button is pressed)...
 |  | ||||||
| 		{ |  | ||||||
| 			motor[clawMotor] = 0;    		//...stop the gripper.
 |  | ||||||
| 		} |  | ||||||
| 	} | 	} | ||||||
| 
 |  | ||||||
| 	// Once we've detected a button press, run the autonomous function block.
 |  | ||||||
| 	runAutonomous(); |  | ||||||
| } | } | ||||||
|  | |||||||
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